summaryrefslogtreecommitdiffstats
path: root/tools/gfx/mutable-shader-object.h
Commit message (Collapse)AuthorAge
* formatEllie Hermaszewska2024-10-29
| | | | | | | * format * Minor test fixes * enable checking cpp format in ci
* Dictionary using lowerCamel (#2835)jsmall-nvidia2023-04-25
| | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * WIP lowerCamel Dictionary. * WIP more lowerCamel fixes for Dictionary. * Add/Remove/Clear * GetValue/Contains * Fix tabs in dictionary. Count -> getCount * Fix fields with caps. * Key -> key Value -> value Use m_ for members where appropriate. Use lowerCamel in linked list. * Some small fixes/improvements to Dictionary. * Kick CI.
* GFX renaming work part 2: slang-gfx.h renames (#2194)lucy96chen2022-04-21
| | | | | | | | | | | | | * Fixed all build errors and type conversion warnings from renames in slang-gfx.h * Made necessary build fixes to the CUDA implementation * Renamed ITextureResource::Size to ITextureResource::Extents * More rename changes based on CI errors * More renames to fix CI build errors * Rerun tests
* Various fixes to gfx. (#2120)Yong He2022-02-09
| | | | | | | | | | | * Various fixes to gfx. * Fix. * Fixes. * Fix. Co-authored-by: Yong He <yhe@nvidia.com>
* Add gfx interop to allow more direct D3D12 usage scenarios. (#2117)Yong He2022-02-03
| | | | | | | | | | | | | * Add gfx interop to allow more direct D3D12 usage scenarios. * Fix compile error in win32. * gfx: Implement IFence::getNativeHandle() on d3d12. * More GFX-D3D interop interface. * Fix cuda. Co-authored-by: Yong He <yhe@nvidia.com>
* gfx Mutable Root shader object implementation. (#2042)Yong He2021-12-06
| | | | | | | * gfx Mutable Root shader object implementation. * Fix x86 build. Co-authored-by: Yong He <yhe@nvidia.com>
* gfx ShaderObject interface update, getTextureAllocationInfo() (#2019)Yong He2021-11-17
| | | | | | | * gfx ShaderObject interface update, getTextureAllocationInfo() * Fix render-vk compiler warnings and errors. Co-authored-by: Yong He <yhe@nvidia.com>
* GFX: implement mutable shader objects. (#1963)Yong He2021-10-18
* GFX: implement mutable shader objects. * Revert unnecessary changes * Revert more changes. * Fix clang errors. * Fix clang/gcc errors. * Fix clang errors. * Remove CPU test. * Fix after merge. * Fix after merge. * Remove gl test * Code review fixes. * Fixing all vk validation errors. * Flush test output more often. * Fix a crash in `specializeDynamicAssociatedTypeLookup`. * temporarily disable std-lib-serialize test to see what happens * Fix crashes. * Make sure cpu gfx unit tests are properly disabled on TeamCity. * Disable cpu test. * Fix. * Fix cuda. * Disable nv-ray-tracing-motion-blur Co-authored-by: Yong He <yhe@nvidia.com>