| Age | Commit message (Expand) | Author |
|---|---|---|
| 2022-05-17 | Split render-d3d12.h/cpp into a set of smaller files (#2231) | lucy96chen |
| 2022-02-19 | Optimize d3d12 mutable shader object implementation. (#2138) | Yong He |
| 2022-02-10 | gfx: support d3d12 root parameters (#2122) | Yong He |
| 2022-02-09 | Various fixes to gfx. (#2120) | Yong He |
| 2022-01-19 | More fixes to GFX d3d12. (#2084) | Yong He |
| 2021-04-08 | Improve robustness of gfx lifetime management. (#1788) | Yong He |
| 2021-04-05 | Transient root shader object. (#1782) | Yong He |
| 2021-02-24 | Explicit swapchain interface in `gfx`. (#1726) | Yong He |
| 2021-01-06 | Refactor GUI/Window utils out of gfx library (#1649) | Yong He |
| 2019-09-13 | Refactor render-test to make cross platform (#1053) | jsmall-nvidia |
