| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Enable Windows full debug testsuite in CI (#7085) | Gangzheng Tong | 2025-05-16 |
| * | Move switch statement bodies to their own lines (#5493) | Ellie Hermaszewska | 2024-11-05 |
| * | format | Ellie Hermaszewska | 2024-10-29 |
| * | added D32_S8 format (#2885) | kopaka1822 | 2023-05-19 |
| * | fixed shader resource views for multisample textures (#2880) | kopaka1822 | 2023-05-11 |
| * | Add AdapterLUID to identify GPU adapters (#2492) | skallweitNV | 2022-11-04 |
| * | Add gfxGetAdapters function (currently implemented for D3D12/Vulkan) (#2486) | skallweitNV | 2022-11-03 |
| * | Various gfx fixes. (#2434) | Yong He | 2022-10-05 |
| * | Fix d3d12 implementation of `uploadBufferData`. (#2402) | Yong He | 2022-09-19 |
| * | Split render-d3d12.h/cpp into a set of smaller files (#2231) | lucy96chen | 2022-05-17 |
