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path: root/tools/gfx/d3d12/d3d12-command-encoder.cpp
AgeCommit message (Expand)Author
2024-05-27add support for callable shaders in gfx (#3460)skallweitNV
2024-05-13[gfx] specify resource view buffer range in bytes (#4149)skallweitNV
2024-05-11add missing Result to IRayTracingCommandEncoder::bindPipline (#4148)skallweitNV
2023-09-11Add Mesh and Task shader support to GFX (#3190)Ellie Hermaszewska
2023-02-06GFX: make dispatch commands return error code. (#2625)Yong He
2022-10-26Fix D3D12 dispatchRays() when using an empty miss and/or hitgroup table (#2468)skallweitNV
2022-10-05Various gfx fixes. (#2434)Yong He
2022-08-20Call `gfx` in slang program. (#2370)Yong He
2022-05-17Split render-d3d12.h/cpp into a set of smaller files (#2231)lucy96chen