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Making it easier to work with shaders
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Age
*
Correct URL in auto-format PR body (#5427)
Ellie Hermaszewska
2024-10-29
*
Improvements to formatting bot (#5421)
Ellie Hermaszewska
2024-10-29
*
Replace the word stdlib or standard-library with core-module for source code ...
Jay Kwak
2024-10-28
*
Rename a directory `source/slang-stdlib` to slang-core-module (#5417)
Jay Kwak
2024-10-28
*
Assorted auto-diff enhancements for increased performance & more streamlined ...
Sai Praveen Bangaru
2024-10-28
*
Add documentation for buffer types (#5410)
kaizhangNV
2024-10-28
*
More wasm binding for playground. (#5420)
Yong He
2024-10-28
*
Update README.md
Yong He
2024-10-27
*
Update README.md
Yong He
2024-10-27
*
Export language server to wasm. (#5419)
Yong He
2024-10-27
*
Add implicit cast for generic vector types. (#5413)
Yong He
2024-10-27
*
Add `InterlockedAddF64` intrinsic. (#5412)
Yong He
2024-10-27
*
Swap the term StdLib with Core-Module or Standard-Module in documents (#5414)
Jay Kwak
2024-10-25
*
Use github token for formatting command dispatch (#5418)
Ellie Hermaszewska
2024-10-26
*
Actions workflow to format code on command (#5400)
Ellie Hermaszewska
2024-10-26
*
Replace stdlib with core-module on files and projects (#5411)
Jay Kwak
2024-10-25
*
Replace stdlib on Slang API with CoreModule (#5405)
Jay Kwak
2024-10-25
*
Switch back to fetching upstream llvm project (#5408)
Ellie Hermaszewska
2024-10-25
*
Fix incorrect debug assert in `getLanguagePrelude`. (#5402)
Yong He
2024-10-24
*
Describe experimental COM interfaces (#5397)
cheneym2
2024-10-24
*
Use DebugDeclare instead of DebugValue. (#5404)
Yong He
2024-10-24
*
wasm: Add compile target option when creating slang session (#5403)
kaizhangNV
2024-10-24
*
Fix language server crash. (#5395)
Yong He
2024-10-24
*
declutter top level CMakeLists.txt (#5391)
Ellie Hermaszewska
2024-10-24
*
Fix a few documentation typos (#5396)
cheneym2
2024-10-24
*
Fix several bugs with `specializeWithArgTypes()` (#5365)
Sai Praveen Bangaru
2024-10-23
*
Document the interfaces in the core module (#5374)
Jay Kwak
2024-10-23
*
Document bit operations (#5373)
cheneym2
2024-10-23
*
Document derivative core module functions (#5369)
cheneym2
2024-10-22
*
Update update_spirv.md
Jay Kwak
2024-10-22
*
Update the document, `update_spirv.md` (#5368)
Jay Kwak
2024-10-22
*
Recognize a new spirv header json grammar keyword "aliases" (#5367)
Jay Kwak
2024-10-21
*
Fix spirv codegen for pointer to empty structs. (#5355)
Yong He
2024-10-21
*
Stdlib documentation for Atomic, Optional, Tuple (#5358)
Ellie Hermaszewska
2024-10-21
*
Add more doc for builtin interfaces. (#5357)
Yong He
2024-10-21
*
Fix UAV access for 3d texture mips (#5363)
ccummingsNV
2024-10-21
*
Fix incorrect setting of array information for 1d texture arrays in D3D12 (#5...
ccummingsNV
2024-10-21
*
Mark SPIRV artifact as non-executable. (#5356)
Yong He
2024-10-20
*
Properly check switch case. (#5341)
Yong He
2024-10-20
*
Remove use of Variable Pointer capability. (#5352)
Yong He
2024-10-19
*
Make slang-llvm fetching and failure more robust (#5346)
Ellie Hermaszewska
2024-10-18
*
Update slang-rhi (#5345)
Simon Kallweit
2024-10-18
*
Use `VariablePointersStorageBuffer` instead of `VariablePointer` spv … (#5340)
Yong He
2024-10-18
*
Remove sccache (#5206)
Ellie Hermaszewska
2024-10-18
*
Cleanup definition of `printf`. (#5330)
Yong He
2024-10-17
*
Cleanup atomic intrinsics. (#5324)
Yong He
2024-10-17
*
Add 'findAndCheckEntryPoint' to wasm binding (#5337)
kaizhangNV
2024-10-17
*
update slang-rhi (#5258)
Simon Kallweit
2024-10-17
*
Fix D3D12Core.dll loading problem (#5315)
Jay Kwak
2024-10-17
*
Fix entrypoint naming in glsl backend. (#5320)
Yong He
2024-10-16
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