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path: root/tools/gfx/cuda
AgeCommit message (Expand)Author
2025-05-12Make CUDA version capabilities reach NVRTC (#7074)Theresa Foley
2024-11-05Move switch statement bodies to their own lines (#5493)Ellie Hermaszewska
2024-10-29formatEllie Hermaszewska
2024-03-15[gfx] use CUDA driver API (#3776)skallweitNV
2024-02-28[SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)Yong He
2024-02-20Refactor compiler option representations. (#3598)Yong He
2023-11-01Parameter binding and gfx fixes. (#3302)Yong He
2023-06-27Pointer layout support (#2930)jsmall-nvidia
2023-04-26Fix most of the disabled warnings on gcc/clang (#2839)Ellie Hermaszewska
2023-04-13Set sharedMem argument to 0 when launching cuda kernel. (#2799)Yong He
2023-04-04Preliminary support for realtime clock (#2772)jsmall-nvidia
2023-04-02Squash some warnings (#2765)Ellie Hermaszewska
2023-03-30Enable CUDA render api on unix (#2757)Ellie Hermaszewska
2023-02-06GFX: make dispatch commands return error code. (#2625)Yong He
2022-11-07Initial version of DeviceLimits implemented in d3d12, d3d11, vulkan and cuda ...skallweitNV
2022-11-04Add AdapterLUID to identify GPU adapters (#2492)skallweitNV
2022-11-03Add gfxGetAdapters function (currently implemented for D3D12/Vulkan) (#2486)skallweitNV
2022-10-12Shader caching (#2432)lucy96chen
2022-08-20Call `gfx` in slang program. (#2370)Yong He
2022-08-16Add gfx interface definition in Slang. (#2364)Yong He
2022-08-10Artifact and ICastable (#2351)jsmall-nvidia
2022-07-25Split render-cuda.cpp into smaller files (#2334)lucy96chen
2022-04-21GFX renaming work part 2: slang-gfx.h renames (#2194)lucy96chen
2022-03-08Expose API-specific row alignment values (#2151)lucy96chen
2022-02-23gfx: d3d12 performance optimizations. (#2140)Yong He
2022-02-19Optimize d3d12 mutable shader object implementation. (#2138)Yong He
2022-02-16Various gfx fixes. (#2132)Yong He
2022-02-10gfx: Add `resolveQuery` command. (#2125)Yong He
2022-02-09Various fixes to gfx. (#2120)Yong He
2022-02-03Add gfx interop to allow more direct D3D12 usage scenarios. (#2117)Yong He
2022-01-25Add implementations for resolveResource() to D3D12 and Vulkan backends (#2094)lucy96chen
2022-01-19Vulkan implementations for copyTexture, copyTextureToBuffer, and textureSubre...lucy96chen
2022-01-14Various fixes to GFX, nested parameter block test for d3d12. (#2081)Yong He
2022-01-10Various fixes to gfx. (#2074)Yong He
2022-01-10Draw call tests for Vulkan (#2073)lucy96chen
2022-01-06Fix cuda texture creation bug (#2076)Yong He
2021-12-13Fixes to `uploadTextureData`. (#2058)Yong He
2021-12-08gfx Fence implementation improvements. (#2049)Yong He
2021-12-08D3D12 and Vulkan to CUDA Texture Sharing (#2038)lucy96chen
2021-12-07gfx: D3D12 and VK Fence implementation. (#2048)Yong He
2021-11-18gfx: add coverage for more resource commands. (#2020)Yong He
2021-11-17gfx ShaderObject interface update, getTextureAllocationInfo() (#2019)Yong He
2021-11-16gfx: setSamplePositions and clearResourceView. (#2018)Yong He
2021-11-15Update gfx interface. (#2015)Yong He
2021-11-12Add support for buffer sharing from Vulkan to CUDA (#2008)lucy96chen
2021-11-09Allow buffers to be shared between D3D12 and CUDA (#2005)lucy96chen
2021-11-04Add interface for new gfx features. (#2003)Yong He
2021-10-26Expanded gfx::Format to include additional formats (#1982)lucy96chen
2021-10-18GFX: implement mutable shader objects. (#1963)Yong He
2021-10-04Modified barrier API to accept multiple resources per call (#1959)Kai Yao