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authorjsmall-nvidia <jsmall@nvidia.com>2023-04-04 18:00:16 -0400
committerGitHub <noreply@github.com>2023-04-04 18:00:16 -0400
commit68c7d5cda2d6f2eb7bfb3a7e15860eb3ded25424 (patch)
treeac4e8384108e70109b084782b414296d015f92b8 /tools/gfx/cuda
parent7bb2de1bc40e535fae93940113db97b5ea44a6f2 (diff)
Preliminary support for realtime clock (#2772)
* #include an absolute path didn't work - because paths were taken to always be relative. * Initial support for realtime clock. * Add realtime-clock render feature where seems appropriate. * Fixes to make NVAPI compile properly. Change realtime-clock.slang check to use maths that can't overflow.
Diffstat (limited to 'tools/gfx/cuda')
-rw-r--r--tools/gfx/cuda/cuda-device.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/tools/gfx/cuda/cuda-device.cpp b/tools/gfx/cuda/cuda-device.cpp
index f81bcfe99..4aeecb606 100644
--- a/tools/gfx/cuda/cuda-device.cpp
+++ b/tools/gfx/cuda/cuda-device.cpp
@@ -179,9 +179,12 @@ SLANG_NO_THROW SlangResult SLANG_MCALL DeviceImpl::initialize(const Desc& desc)
SLANG_CUDA_RETURN_WITH_REPORT_ON_FAIL(
cuCtxCreate(&m_context->m_context, 0, m_device), reportType);
- // Not clear how to detect half support on CUDA. For now we'll assume we have it
{
+ // Not clear how to detect half support on CUDA. For now we'll assume we have it
m_features.add("half");
+
+ // CUDA has support for realtime clock
+ m_features.add("realtime-clock");
}
cudaDeviceProp deviceProps;