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path: root/tools/gfx-unit-test/gfx-test-util.cpp
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* Some small fixes with Windows/DX usage (#2797)Ellie Hermaszewska2023-04-14
* Fix several silently failing tests (#2767)Ellie Hermaszewska2023-04-02
* Refactor shader cache (#2558)skallweitNV2022-12-12
* FileStream-based implementation for updating cache index file (#2485)lucy96chen2022-11-29
* PersistentShaderCache integration (#2453)lucy96chen2022-10-19
* Shader caching (#2432)lucy96chen2022-10-12
* Add gfx interface definition in Slang. (#2364)Yong He2022-08-16
* Texture views/shapes tests part 1 (#2179)lucy96chen2022-04-07
* gfx: support d3d12 root parameters (#2122)Yong He2022-02-10
* Various fixes to gfx. (#2120)Yong He2022-02-09
* Vulkan implementations for copyTexture, copyTextureToBuffer, and textureSubre...lucy96chen2022-01-19
* gfx: Add tests for instanced, indexed instanced, and indirect draw calls (#2060)lucy96chen2021-12-16
* Implement instanced and indirect draw calls (#2053)lucy96chen2021-12-09
* Remove `PipelineType` from gfx header. (#2051)Yong He2021-12-09
* D3D12 and Vulkan to CUDA Texture Sharing (#2038)lucy96chen2021-12-08
* Expanded gfx::Format to include additional formats (#1982)lucy96chen2021-10-26
* GFX: implement mutable shader objects. (#1963)Yong He2021-10-18
* Basic VK buffer barrier test (#1967)Kai Yao2021-10-08
* Move existing unit tests to a standalone dll. (#1945)Yong He2021-09-24