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| author | lucy96chen <47800040+lucy96chen@users.noreply.github.com> | 2022-04-07 11:11:45 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-04-07 11:11:45 -0700 |
| commit | 2aac3700741f47caa6e8d674872979e2cdc251ab (patch) | |
| tree | 02e750f77fa40f4f397e4698f06e05e15e38be16 /tools/gfx-unit-test/gfx-test-util.cpp | |
| parent | 86221ff4757ee504307f3537b34acb05117ce272 (diff) | |
Texture views/shapes tests part 1 (#2179)
* Framework for texture views testing working; Small tweaks to texture testing utils; Changed D3D12 readTextureResource to account for non-1 depth
* Basic framework for texture views tests working; Test file needs a rename at some point
* 1D, 2D, and 3D textures working for ShaderResource, UnorderedAccess, and RenderTarget tests; Fixed some small issues with handling the depth field of 3D textures in Vulkan causing incorrectly cleared textures
Diffstat (limited to 'tools/gfx-unit-test/gfx-test-util.cpp')
| -rw-r--r-- | tools/gfx-unit-test/gfx-test-util.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/tools/gfx-unit-test/gfx-test-util.cpp b/tools/gfx-unit-test/gfx-test-util.cpp index ecd19f179..e9f683524 100644 --- a/tools/gfx-unit-test/gfx-test-util.cpp +++ b/tools/gfx-unit-test/gfx-test-util.cpp @@ -127,7 +127,6 @@ namespace gfx_test size_t pixelSize = 0; GFX_CHECK_CALL_ABORT(device->readTextureResource( texture, state, resultBlob.writeRef(), &rowPitch, &pixelSize)); - auto result = (float*)resultBlob->getBufferPointer(); // Compare results. for (size_t row = 0; row < rowCount; row++) { @@ -146,7 +145,6 @@ namespace gfx_test GFX_CHECK_CALL_ABORT(device->readBufferResource( buffer, offset, expectedBufferSize, resultBlob.writeRef())); SLANG_CHECK(resultBlob->getBufferSize() == expectedBufferSize); - auto result = (float*)resultBlob->getBufferPointer(); // Compare results. SLANG_CHECK(memcmp(resultBlob->getBufferPointer(), (uint8_t*)expectedResult, expectedBufferSize) == 0); } |
