index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tests
Age
Commit message (
Expand
)
Author
2024-06-14
Improve Direct SPIRV Backend Test Coverage (#4396)
ArielG-NV
2024-06-14
[Metal] Fix global constant array emit. (#4392)
Yong He
2024-06-13
[Metal] Support SV_TargetN. (#4390)
Yong He
2024-06-13
Implement for metal `SV_GroupIndex` (#4385)
ArielG-NV
2024-06-13
Metal: misc fixes and enable more tests. (#4374)
Yong He
2024-06-13
SPIR-V `SV_InstanceId` support in pixel shader (#4368)
ArielG-NV
2024-06-13
Remove `IRHLSLExportDecoration` and `IRKeepAliveDecoration` for non-CUDA/Torc...
Sai Praveen Bangaru
2024-06-13
Fix cuda/cpp/metal crash for when using GLSL style shader inputs (#4378)
ArielG-NV
2024-06-12
Implement Sampler2D for CPP target (#4371)
Jay Kwak
2024-06-12
Enable full test on macos. (#4327)
Yong He
2024-06-12
Fix emit logic for getElementPtr. (#4362)
Yong He
2024-06-12
Capability System: Implicit capability upgrade warning/error (#4241)
ArielG-NV
2024-06-12
Add slangc flag to `-zero-initialize` all variables (#3987)
ArielG-NV
2024-06-12
Add compiler option to treat enum types as unscoped. (#4354)
Yong He
2024-06-12
Fix incorrect drop of decoration when translating glsl global var to entrypoi...
Yong He
2024-06-12
Fix crash on invalid entrypoint varying parameter. (#4349)
Yong He
2024-06-12
Implicit register binding for hlsl to non-hlsl targets (#4338)
ArielG-NV
2024-06-12
Add option to preserve shader parameter declaration in output SPIRV. (#4344)
Yong He
2024-06-11
Fix crash when using optional type in a generic. (#4341)
Yong He
2024-06-11
Fix global value inlining for spirv_asm blocks. (#4339)
Yong He
2024-06-11
SPIRV backend: add support for tessellation stages, (#4336)
Yong He
2024-06-11
Test more texture types in Metal (#4333)
Jay Kwak
2024-06-11
[gfx] Metal texture fixes (#4331)
skallweitNV
2024-06-11
Support integer typed textures for GLSL (#4329)
Jay Kwak
2024-06-11
Fix `GetAttributeAtVertex` for spirv and glsl targets. (#4334)
Yong He
2024-06-10
Address glslang ordering requirments for 'derivative_group_*NV' (#4323)
ArielG-NV
2024-06-10
Partial implementation of static_assert (#4294)
Jay Kwak
2024-06-10
enable more metal tests (#4326)
skallweitNV
2024-06-10
Fix SPIRV emit for `Flat` decoration and TessLevel builtin. (#4318)
Yong He
2024-06-10
Support all integer typed indices in StructuredBuffer Load/Store/[]. (#4311)
Yong He
2024-06-08
SPIRV `Block` decoration fixes. (#4303)
Yong He
2024-06-08
Metal system value overhaul. (#4308)
Yong He
2024-06-07
Adding functional test for GLSL texture functions (#4306)
Jay Kwak
2024-06-07
Support HLSL `.mips` syntax. (#4310)
Yong He
2024-06-07
Metal compute tests (#4292)
skallweitNV
2024-06-04
Print warning when operator<< shifting too much (#4255)
Jay Kwak
2024-06-02
Metal Task Shader payload (#4238)
Dynamitos
2024-06-01
Prevent hoisting of non-hoistable instructions in non-function values with ...
Ellie Hermaszewska
2024-06-01
Support different SPIRV versions. (#4254)
Yong He
2024-05-31
Fix a bug on default initialization of interface typed value. (#4249)
Yong He
2024-05-30
Support SPIR-V DebugTypePointer (#4228)
Jay Kwak
2024-05-30
Update document regarding pointer (#4248)
Jay Kwak
2024-05-29
Improve compile time performance. (#3857)
Yong He
2024-05-24
If no sample is set with a `Texture(.*)MS[]` operation, set sample to 0. (#4225)
ArielG-NV
2024-05-19
Emit execution mode of type per entry point once. Emit SPIRV capability once ...
ArielG-NV
2024-05-17
SPIR-V support for GLSL texture functions (#4184)
Jay Kwak
2024-05-17
Test binding index for combined and not-combined textures (#4180)
Jay Kwak
2024-05-16
ignore capability system skips the capability pass 100% now (#4183)
ArielG-NV
2024-05-16
RasterizerOrder resource for spirv and metal. (#4175)
Yong He
2024-05-16
Capabilities System, CapabilitySet Logic Overhaul (#4145)
ArielG-NV
[next]