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2024-06-14Improve Direct SPIRV Backend Test Coverage (#4396)ArielG-NV
2024-06-14[Metal] Fix global constant array emit. (#4392)Yong He
2024-06-13[Metal] Support SV_TargetN. (#4390)Yong He
2024-06-13Implement for metal `SV_GroupIndex` (#4385)ArielG-NV
2024-06-13Metal: misc fixes and enable more tests. (#4374)Yong He
2024-06-13SPIR-V `SV_InstanceId` support in pixel shader (#4368)ArielG-NV
2024-06-13Remove `IRHLSLExportDecoration` and `IRKeepAliveDecoration` for non-CUDA/Torc...Sai Praveen Bangaru
2024-06-13Fix cuda/cpp/metal crash for when using GLSL style shader inputs (#4378)ArielG-NV
2024-06-12Implement Sampler2D for CPP target (#4371)Jay Kwak
2024-06-12Enable full test on macos. (#4327)Yong He
2024-06-12Fix emit logic for getElementPtr. (#4362)Yong He
2024-06-12Capability System: Implicit capability upgrade warning/error (#4241)ArielG-NV
2024-06-12Add slangc flag to `-zero-initialize` all variables (#3987)ArielG-NV
2024-06-12Add compiler option to treat enum types as unscoped. (#4354)Yong He
2024-06-12Fix incorrect drop of decoration when translating glsl global var to entrypoi...Yong He
2024-06-12Fix crash on invalid entrypoint varying parameter. (#4349)Yong He
2024-06-12Implicit register binding for hlsl to non-hlsl targets (#4338)ArielG-NV
2024-06-12Add option to preserve shader parameter declaration in output SPIRV. (#4344)Yong He
2024-06-11Fix crash when using optional type in a generic. (#4341)Yong He
2024-06-11Fix global value inlining for spirv_asm blocks. (#4339)Yong He
2024-06-11SPIRV backend: add support for tessellation stages, (#4336)Yong He
2024-06-11Test more texture types in Metal (#4333)Jay Kwak
2024-06-11[gfx] Metal texture fixes (#4331)skallweitNV
2024-06-11Support integer typed textures for GLSL (#4329)Jay Kwak
2024-06-11Fix `GetAttributeAtVertex` for spirv and glsl targets. (#4334)Yong He
2024-06-10Address glslang ordering requirments for 'derivative_group_*NV' (#4323)ArielG-NV
2024-06-10Partial implementation of static_assert (#4294)Jay Kwak
2024-06-10enable more metal tests (#4326)skallweitNV
2024-06-10Fix SPIRV emit for `Flat` decoration and TessLevel builtin. (#4318)Yong He
2024-06-10Support all integer typed indices in StructuredBuffer Load/Store/[]. (#4311)Yong He
2024-06-08SPIRV `Block` decoration fixes. (#4303)Yong He
2024-06-08Metal system value overhaul. (#4308)Yong He
2024-06-07Adding functional test for GLSL texture functions (#4306)Jay Kwak
2024-06-07Support HLSL `.mips` syntax. (#4310)Yong He
2024-06-07Metal compute tests (#4292)skallweitNV
2024-06-04Print warning when operator<< shifting too much (#4255)Jay Kwak
2024-06-02Metal Task Shader payload (#4238)Dynamitos
2024-06-01Prevent hoisting of non-hoistable instructions in non-function values with ...Ellie Hermaszewska
2024-06-01Support different SPIRV versions. (#4254)Yong He
2024-05-31Fix a bug on default initialization of interface typed value. (#4249)Yong He
2024-05-30Support SPIR-V DebugTypePointer (#4228)Jay Kwak
2024-05-30Update document regarding pointer (#4248)Jay Kwak
2024-05-29Improve compile time performance. (#3857)Yong He
2024-05-24If no sample is set with a `Texture(.*)MS[]` operation, set sample to 0. (#4225)ArielG-NV
2024-05-19Emit execution mode of type per entry point once. Emit SPIRV capability once ...ArielG-NV
2024-05-17SPIR-V support for GLSL texture functions (#4184)Jay Kwak
2024-05-17Test binding index for combined and not-combined textures (#4180)Jay Kwak
2024-05-16ignore capability system skips the capability pass 100% now (#4183)ArielG-NV
2024-05-16RasterizerOrder resource for spirv and metal. (#4175)Yong He
2024-05-16Capabilities System, CapabilitySet Logic Overhaul (#4145)ArielG-NV