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authorArielG-NV <159081215+ArielG-NV@users.noreply.github.com>2024-06-14 12:56:59 -0400
committerGitHub <noreply@github.com>2024-06-14 09:56:59 -0700
commitfdef653ab5b38ac78d355d2f0148c6d77e784a8c (patch)
tree5319d02e0678b39321868fd93befbfa7062d7726 /tests
parent33e81a03115dad223b244ca689e2abdbf26641f7 (diff)
Improve Direct SPIRV Backend Test Coverage (#4396)
'raytracing' and 'texture-footprint' tests fixed texture-footprint bug changed when we emit raytracing/rayquery extensions with glsl backend (to reduce incorrect extension emitting)
Diffstat (limited to 'tests')
-rw-r--r--tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint-simple.slang1
-rw-r--r--tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint.slang7
-rw-r--r--tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-ahit.slang55
-rw-r--r--tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-chit.slang54
-rw-r--r--tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-int.slang48
-rw-r--r--tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-miss.slang27
-rw-r--r--tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-rgen.slang17
-rw-r--r--tests/vkray/anyhit.slang44
-rw-r--r--tests/vkray/callable.slang19
9 files changed, 156 insertions, 116 deletions
diff --git a/tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint-simple.slang b/tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint-simple.slang
index c5852e989..9967a8d86 100644
--- a/tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint-simple.slang
+++ b/tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint-simple.slang
@@ -1,4 +1,5 @@
//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry fragmentMain -stage fragment -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=SPIRV):-target spirv -entry fragmentMain -stage fragment
//DISABLED_TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry fragmentMain -stage fragment -DENABLE_CLAMP -emit-spirv-directly
//DISABLED_TEST:SIMPLE(filecheck=DXIL):-target dxil-assembly -entry fragmentMain -stage fragment
//TEST:SIMPLE(filecheck=HLSL):-target hlsl -entry fragmentMain -stage fragment
diff --git a/tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint.slang b/tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint.slang
index d775dd187..55181a383 100644
--- a/tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint.slang
+++ b/tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint.slang
@@ -1,4 +1,5 @@
//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -emit-spirv-via-glsl -entry fragmentMain -stage fragment -DENABLE_CLAMP
+//TEST:SIMPLE(filecheck=SPIRV):-target spirv -entry fragmentMain -stage fragment -DENABLE_CLAMP
//DISABLED_TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry fragmentMain -stage fragment -DENABLE_CLAMP -emit-spirv-directly
//DISABLED_TEST:SIMPLE(filecheck=DXIL):-target dxil-assembly -entry fragmentMain -stage fragment
@@ -84,14 +85,12 @@ void fragmentMain(
float v : VARYING,
uniform Texture2D texture_2D,
-// SPIRV: OpTypeImage
-// SPIRV-SAME: 2D
+// SPIRV-DAG: OpTypeImage {{.*}} 2D
// HLSL-DAG: Texture2D{{.*}}register(t0)
uniform Texture3D texture_3D,
-// SPIRV: OpTypeImage
-// SPIRV-SAME: 3D
+// SPIRV-DAG: OpTypeImage {{.*}} 3D
// HLSL-DAG: Texture3D{{.*}}register(t1)
diff --git a/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-ahit.slang b/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-ahit.slang
index 387c96ef0..668b5e0d9 100644
--- a/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-ahit.slang
+++ b/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-ahit.slang
@@ -1,35 +1,36 @@
-//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry main -stage anyhit -profile glsl_460+GL_EXT_ray_tracing -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry main -stage anyhit -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=SPIRV):-target spirv -entry main -stage anyhit
// Motion rays not supported on HLSL impl currently, so disable with NOMOTION define:
//TEST:SIMPLE(filecheck=DXIL):-target dxil-assembly -entry main -stage anyhit -profile sm_6_5 -DNOMOTION
+// SPIRV-NOT: OpCapability RayQueryKHR
+// SPIRV-DAG: RayTracingKHR
+// SPIRV-DAG: SPV_KHR_ray_tracing
+
// SPIRV: OpEntryPoint
-// SPIRV: OpLoad %v3uint %gl_LaunchIDEXT
-// SPIRV: OpLoad %v3uint %gl_LaunchSizeEXT
-
-// SPIRV: OpLoad %v3float %gl_WorldRayOriginEXT
-// SPIRV: OpLoad %v3float %gl_WorldRayDirectionEXT
-// SPIRV: OpLoad %float %gl_RayTminEXT
-// SPIRV: OpLoad %float %gl_RayTmaxEXT
-// SPIRV: OpLoad %uint %gl_IncomingRayFlagsEXT
-
-// SPIRV: OpLoad %int %gl_InstanceID
-// SPIRV: OpLoad %int %gl_InstanceCustomIndexEXT
-// SPIRV: OpLoad %int %gl_GeometryIndexEXT
-// SPIRV: OpLoad %int %gl_PrimitiveID
-// SPIRV: OpLoad %v3float %gl_ObjectRayOriginEXT
-// SPIRV: OpLoad %v3float %gl_ObjectRayDirectionEXT
-// SPIRV: OpLoad %mat4v3float %gl_ObjectToWorldEXT
-// SPIRV: OpLoad %mat4v3float %gl_ObjectToWorldEXT
-// SPIRV: OpLoad %mat4v3float %gl_WorldToObjectEXT
-// SPIRV: OpLoad %mat4v3float %gl_WorldToObjectEXT
-// SPIRV: OpLoad %uint %gl_HitKindEXT
-
-// SPIRV: OpLoad %v3float %gl_ObjectRayOriginEXT
-// SPIRV: OpLoad %v3float %gl_ObjectRayDirectionEXT
-// SPIRV: OpLoad %float %gl_RayTmaxEXT
-// SPIRV: OpTerminateRayKHR
-// SPIRV: OpIgnoreIntersectionKHR
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn LaunchIdNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn LaunchSizeNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn WorldRayOriginNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn WorldRayDirectionNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn RayTminNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn RayTmaxNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn IncomingRayFlagsNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn InstanceId
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn InstanceCustomIndexNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn RayGeometryIndexKHR
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn PrimitiveId
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn ObjectRayOriginNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn ObjectRayDirectionNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn ObjectToWorldNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn WorldToObjectNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn HitKindNV
+
+// SPIRV-DAG: OpTypePointer HitAttributeNV
+// SPIRV-DAG: OpTypePointer IncomingRayPayloadNV
+
+// SPIRV-DAG: OpTerminateRayKHR
+// SPIRV-DAG: OpIgnoreIntersectionKHR
// DXIL: main
diff --git a/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-chit.slang b/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-chit.slang
index a4ab4a5f1..c9b3e6fef 100644
--- a/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-chit.slang
+++ b/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-chit.slang
@@ -1,33 +1,43 @@
-//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry main -stage closesthit -profile glsl_460+GL_EXT_ray_tracing -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry main -stage closesthit -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=SPIRV):-target spirv -entry main -stage closesthit
// Motion rays not supported on HLSL impl currently, so disable with NOMOTION define:
//TEST:SIMPLE(filecheck=DXIL):-target dxil-assembly -entry main -stage closesthit -profile sm_6_5 -DNOMOTION
+// SPIRV-NOT: OpCapability RayQueryKHR
+// SPIRV-DAG: RayTracingKHR
+// SPIRV-DAG: RayTracingMotionBlurNV
+// SPIRV-DAG: SPV_KHR_ray_tracing
+// SPIRV-DAG: SPV_NV_ray_tracing_motion_blur
+
// SPIRV: OpEntryPoint
-// SPIRV: OpLoad %v3uint %gl_LaunchIDEXT
-// SPIRV: OpLoad %v3uint %gl_LaunchSizeEXT
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn LaunchIdNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn LaunchSizeNV
+// SPIRV-DAG: OpDecorate %{{.*}} Binding 0
+// SPIRV-DAG: OpDecorate %{{.*}} DescriptorSet 0
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn WorldRayOriginNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn WorldRayDirectionNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn RayTminNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn RayTmaxNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn IncomingRayFlagsNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn InstanceId
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn InstanceCustomIndexNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn RayGeometryIndexKHR
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn PrimitiveId
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn ObjectRayOriginNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn ObjectRayDirectionNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn ObjectToWorldNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn WorldToObjectNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn HitKindNV
+
+// SPIRV-DAG: OpTypePointer IncomingRayPayloadNV
+// SPIRV-DAG: OpTypePointer RayPayloadNV
+// SPIRV-DAG: OpTypeAccelerationStructureKHR
+// SPIRV-DAG: OpTypePointer HitAttributeNV
+// SPIRV-DAG: OpTypePointer CallableDataNV
// SPIRV: OpTraceRayKHR
// SPIRV: OpTraceRayMotionNV
-
-// SPIRV: OpLoad %v3float %gl_WorldRayOriginEXT
-// SPIRV: OpLoad %v3float %gl_WorldRayDirectionEXT
-// SPIRV: OpLoad %float %gl_RayTminEXT
-// SPIRV: OpLoad %float %gl_RayTmaxEXT
-// SPIRV: OpLoad %uint %gl_IncomingRayFlagsEXT
-
-// SPIRV: OpLoad %int %gl_InstanceID
-// SPIRV: OpLoad %int %gl_InstanceCustomIndexEXT
-// SPIRV: OpLoad %int %gl_GeometryIndexEXT
-// SPIRV: OpLoad %int %gl_PrimitiveID
-// SPIRV: OpLoad %v3float %gl_ObjectRayOriginEXT
-// SPIRV: OpLoad %v3float %gl_ObjectRayDirectionEXT
-// SPIRV: OpLoad %mat4v3float %gl_ObjectToWorldEXT
-// SPIRV: OpLoad %mat4v3float %gl_ObjectToWorldEXT
-// SPIRV: OpLoad %mat4v3float %gl_WorldToObjectEXT
-// SPIRV: OpLoad %mat4v3float %gl_WorldToObjectEXT
-// SPIRV: OpLoad %uint %gl_HitKindEXT
-
// SPIRV: OpExecuteCallableKHR
// DXIL: main
diff --git a/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-int.slang b/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-int.slang
index fdf0e1a54..08536a7b7 100644
--- a/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-int.slang
+++ b/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-int.slang
@@ -1,31 +1,33 @@
-//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry main -stage intersection -profile glsl_460+GL_EXT_ray_tracing -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry main -stage intersection -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=SPIRV):-target spirv -entry main -stage intersection
// Motion rays not supported on HLSL impl currently, so disable with NOMOTION define:
//TEST:SIMPLE(filecheck=DXIL):-target dxil-assembly -entry main -stage intersection -profile sm_6_5 -DNOMOTION
+// SPIRV-NOT: OpCapability RayQueryKHR
+// SPIRV-DAG: OpCapability RayTracingKHR
+// SPIRV-DAG: OpExtension "SPV_KHR_ray_tracing"
+
// SPIRV: OpEntryPoint
-// SPIRV: OpLoad %v3uint %gl_LaunchIDEXT
-// SPIRV: OpLoad %v3uint %gl_LaunchSizeEXT
-
-// SPIRV: OpLoad %v3float %gl_WorldRayOriginEXT
-// SPIRV: OpLoad %v3float %gl_WorldRayDirectionEXT
-// SPIRV: OpLoad %float %gl_RayTminEXT
-// SPIRV: OpLoad %float %gl_RayTmaxEXT
-// SPIRV: OpLoad %uint %gl_IncomingRayFlagsEXT
-
-// SPIRV: OpLoad %int %gl_InstanceID
-// SPIRV: OpLoad %int %gl_InstanceCustomIndexEXT
-// SPIRV: OpLoad %int %gl_GeometryIndexEXT
-// SPIRV: OpLoad %int %gl_PrimitiveID
-// SPIRV: OpLoad %v3float %gl_ObjectRayOriginEXT
-// SPIRV: OpLoad %v3float %gl_ObjectRayDirectionEXT
-// SPIRV: OpLoad %mat4v3float %gl_ObjectToWorldEXT
-// SPIRV: OpLoad %mat4v3float %gl_ObjectToWorldEXT
-// SPIRV: OpLoad %mat4v3float %gl_WorldToObjectEXT
-// SPIRV: OpLoad %mat4v3float %gl_WorldToObjectEXT
-
-// SPIRV: OpLoad %float %gl_RayTminEXT
-// SPIRV: OpLoad %float %gl_RayTmaxEXT
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn WorldRayOriginNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn WorldRayDirectionNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn LaunchIdNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn LaunchSizeNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn RayTminNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn RayTmaxNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn IncomingRayFlagsNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn InstanceId
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn InstanceCustomIndexNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn RayGeometryIndexKHR
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn PrimitiveId
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn ObjectRayOriginNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn ObjectRayDirectionNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn ObjectToWorldNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn WorldToObjectNV
+
+// SPIRV-DAG: OpTypePointer HitAttributeNV
+// SPIRV-DAG: OpVariable %{{.*}} HitAttributeNV
+
// SPIRV: OpReportIntersectionKHR
// DXIL: main
diff --git a/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-miss.slang b/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-miss.slang
index ae4243f6e..ee492c15f 100644
--- a/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-miss.slang
+++ b/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-miss.slang
@@ -1,21 +1,28 @@
-//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -emit-spirv-via-glsl -entry main -stage miss -profile glsl_460+GL_EXT_ray_tracing -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry main -stage miss -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=SPIRV):-target spirv -entry main -stage miss
// Motion rays not supported on HLSL impl currently, so disable with NOMOTION define:
//TEST:SIMPLE(filecheck=DXIL):-target dxil-assembly -entry main -stage miss -profile sm_6_5 -DNOMOTION
+// SPIRV-NOT: OpCapability RayQueryKHR
+// SPIRV-DAG: OpCapability RayTracingKHR
+// SPIRV-DAG: OpCapability RayTracingMotionBlurNV
+// SPIRV-DAG: SPV_KHR_ray_tracing
+// SPIRV-DAG: SPV_NV_ray_tracing_motion_blur
+
// SPIRV: OpEntryPoint
-// SPIRV: OpLoad %v3uint %gl_LaunchIDEXT
-// SPIRV: OpLoad %v3uint %gl_LaunchSizeEXT
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn LaunchIdNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn LaunchSizeNV
+// SPIRV-DAG: OpDecorate %{{.*}} Binding 0
+// SPIRV-DAG: OpDecorate %{{.*}} DescriptorSet 0
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn WorldRayOriginNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn WorldRayDirectionNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn RayTminNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn RayTmaxNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn IncomingRayFlagsNV
// SPIRV: OpTraceRayKHR
// SPIRV: OpTraceRayMotionNV
-
-// SPIRV: OpLoad %v3float %gl_WorldRayOriginEXT
-// SPIRV: OpLoad %v3float %gl_WorldRayDirectionEXT
-// SPIRV: OpLoad %float %gl_RayTminEXT
-// SPIRV: OpLoad %float %gl_RayTmaxEXT
-// SPIRV: OpLoad %uint %gl_IncomingRayFlagsEXT
-
// SPIRV: OpExecuteCallableKHR
// DXIL: main
diff --git a/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-rgen.slang b/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-rgen.slang
index a6adc2475..afda4d9d0 100644
--- a/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-rgen.slang
+++ b/tests/hlsl-intrinsic/ray-tracing/rt-pipeline-intrinsics-rgen.slang
@@ -1,11 +1,22 @@
-//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry main -stage raygeneration -profile glsl_460+GL_EXT_ray_tracing -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry main -stage raygeneration -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=SPIRV):-target spirv -entry main -stage raygeneration
// Motion rays not supported on HLSL impl currently, so disable with NOMOTION define:
//TEST:SIMPLE(filecheck=DXIL):-target dxil-assembly -entry main -stage raygeneration -profile sm_6_5 -DNOMOTION
+// SPIRV-NOT: OpCapability RayQueryKHR
+// SPIRV-DAG: OpCapability RayTracingKHR
+// SPIRV-DAG: OpCapability RayTracingMotionBlurNV
+// SPIRV-DAG: SPV_KHR_ray_tracing
+// SPIRV-DAG: SPV_NV_ray_tracing_motion_blur
+
// SPIRV: OpEntryPoint
-// SPIRV: OpLoad %v3uint %gl_LaunchIDEXT
-// SPIRV: OpLoad %v3uint %gl_LaunchSizeEXT
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn LaunchIdNV
+// SPIRV-DAG: OpDecorate %{{.*}} BuiltIn LaunchSizeNV
+// SPIRV-DAG: OpDecorate %{{.*}} Binding 0
+// SPIRV-DAG: OpDecorate %{{.*}} DescriptorSet 0
+// SPIRV-DAG: OpDecorate %{{.*}} Binding 1
+// SPIRV-DAG: OpDecorate %{{.*}} DescriptorSet 0
// SPIRV: OpTraceRayKHR
// SPIRV: OpTraceRayMotionNV
diff --git a/tests/vkray/anyhit.slang b/tests/vkray/anyhit.slang
index eebc2405d..b99e31df9 100644
--- a/tests/vkray/anyhit.slang
+++ b/tests/vkray/anyhit.slang
@@ -1,11 +1,7 @@
// closesthit.slang
-// Note: explicitly requesting `spirv_1_4` as part of the compiler
-// options is for the benefit of the glslang pass-through path,
-// where we cannot infer the required SPIR-V version from the code
-// (and glslang doesn't include any such inference ability).
-
-//TEST:SIMPLE(filecheck=CHECK): -profile glsl_460+spirv_1_4 -stage anyhit -entry main -target spirv-assembly -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=GL_SPIRV): -stage anyhit -entry main -target spirv-assembly -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=SPIRV): -stage anyhit -entry main -target spirv
struct SphereHitAttributes
{
@@ -55,15 +51,27 @@ void main(
HitTriangleVertexPosition(index);
}
-// CHECK: OpCapability RayTracing
-// CHECK: OpCapability RayTracingPositionFetchKHR
-// CHECK: OpEntryPoint AnyHitNV %main "main"
-// CHECK: OpDecorate %{{.*}} BuiltIn HitTriangleVertexPositionsKHR
-// CHECK: %_ptr_HitAttributeNV_SphereHitAttributes_0 = OpTypePointer HitAttributeNV %SphereHitAttributes_0
-// CHECK: %_S{{.*}} = OpVariable %_ptr_HitAttributeNV_SphereHitAttributes_0 HitAttributeNV
-// CHECK: %{{.*}} = OpAccessChain %_ptr_HitAttributeNV_v3float %_S{{.*}} %int_0
-// CHECK: OpTerminateRayKHR
-// CHECK: OpIgnoreIntersectionKHR
-// CHECK: %{{.*}} = OpAccessChain %_ptr_Input_v3float %{{.*}} %{{u?}}int_0
-// CHECK: %{{.*}} = OpAccessChain %_ptr_Input_v3float %{{.*}} %{{u?}}int_1
-// CHECK: %{{.*}} = OpAccessChain %_ptr_Input_v3float %{{.*}} %{{u?}}int_2
+// SPIRV-DAG: OpCapability RayTracing
+// SPIRV-DAG: OpCapability RayTracingPositionFetchKHR
+// SPIRV: OpEntryPoint
+// SPIRV: BuiltIn HitTriangleVertexPositionsKHR
+// SPIRV: OpTypePointer HitAttributeNV
+// SPIRV: OpTypePointer HitAttributeNV
+// SPIRV: OpVariable{{.*}}HitAttributeNV
+// SPIRV: OpIgnoreIntersectionKHR
+// SPIRV: OpTerminateRayKHR
+// SPIRV-DAG: %{{.*}} = OpAccessChain %{{.*}} %{{.*}} %{{.*}}
+// SPIRV-DAG: %{{.*}} = OpAccessChain %{{.*}} %{{.*}} %{{.*}}
+// SPIRV-DAG: %{{.*}} = OpAccessChain %{{.*}} %{{.*}} %{{.*}}
+
+// GL_SPIRV-DAG: OpCapability RayTracing
+// GL_SPIRV-DAG: OpCapability RayTracingPositionFetchKHR
+// GL_SPIRV: OpEntryPoint
+// GL_SPIRV: BuiltIn HitTriangleVertexPositionsKHR
+// GL_SPIRV-DAG: OpTypePointer HitAttributeNV
+// GL_SPIRV-DAG: OpTypePointer HitAttributeNV
+// GL_SPIRV: OpTerminateRayKHR
+// GL_SPIRV: OpIgnoreIntersectionKHR
+// GL_SPIRV-DAG: %{{.*}} = OpAccessChain %{{.*}} %{{.*}} %{{.*}}
+// GL_SPIRV-DAG: %{{.*}} = OpAccessChain %{{.*}} %{{.*}} %{{.*}}
+// GL_SPIRV-DAG: %{{.*}} = OpAccessChain %{{.*}} %{{.*}} %{{.*}}
diff --git a/tests/vkray/callable.slang b/tests/vkray/callable.slang
index 711175e4d..583002bc9 100644
--- a/tests/vkray/callable.slang
+++ b/tests/vkray/callable.slang
@@ -1,6 +1,7 @@
// callable.slang
-//TEST:SIMPLE(filecheck=CHECK): -profile glsl_460+spirv_1_4 -stage callable -entry main -target spirv-assembly -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=CHECK): -stage callable -entry main -target spirv-assembly -emit-spirv-via-glsl
+//TEST:SIMPLE(filecheck=CHECK): -stage callable -entry main -target spirv
import callable_shared;
@@ -15,11 +16,11 @@ void main(in out MaterialPayload ioPayload)
0);
}
-// CHECK: OpCapability RayTracingKHR
-// CHECK: OpExtension "SPV_KHR_ray_tracing"
-// CHECK: OpEntryPoint CallableNV %main
-// CHECK: %_ptr_IncomingCallableDataNV_MaterialPayload_0 = OpTypePointer IncomingCallableDataNV %MaterialPayload_0
-// CHECK: %_ptr_IncomingCallableDataNV_v2float = OpTypePointer IncomingCallableDataNV %v2float
-// CHECK: %_ptr_IncomingCallableDataNV_v4float = OpTypePointer IncomingCallableDataNV %v4float
-// CHECK: %{{.*}} = OpAccessChain %_ptr_IncomingCallableDataNV_v2float %_S1 %int_1
-// CHECK: %{{.*}} = OpAccessChain %_ptr_IncomingCallableDataNV_v4float %_S1 %int_0
+// CHECK-DAG: OpCapability RayTracingKHR
+// CHECK-DAG: OpExtension "SPV_KHR_ray_tracing"
+// CHECK: OpEntryPoint
+// CHECK-DAG: OpTypePointer IncomingCallableDataNV
+// CHECK-DAG: OpTypePointer IncomingCallableDataNV
+// CHECK-DAG: OpTypePointer IncomingCallableDataNV
+// CHECK-DAG: %{{.*}} = OpAccessChain %{{.*}} %{{.*}} %{{.*}}
+// CHECK-DAG: %{{.*}} = OpAccessChain %{{.*}} %{{.*}} %{{.*}}