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Making it easier to work with shaders
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Author
Age
*
Add a new capability hlsl_2018 that avoid using select/and/or (#7003)
Jay Kwak
2025-05-05
*
Add countbits 16-bit and 8-bit support (#6433) (#6897)
sricker-nvidia
2025-05-05
*
Add IREnumType to distinguish enums from ints and each other (#6973)
Julius Ikkala
2025-05-03
*
Disable an always failing test, partial resident test with dx12 (#6983)
Jay Kwak
2025-05-02
*
Add fwidth_coarse and fwidth_fine functions (#6941)
pdeayton-nv
2025-05-01
*
Smoke test WASM as a part of CI (#6969)
Jay Kwak
2025-05-01
*
Add `IOpaqueDescriptor::descriptorAccess`. (#6967)
Yong He
2025-04-30
*
Initial support for immutable lambda expressions. (#6914)
Yong He
2025-04-30
*
cuda: Improve entry handling for SV_DispatchThreadID (#6925)
Mukund Keshava
2025-04-30
*
Add subscript operator support in cuda (#6830)
Mukund Keshava
2025-04-30
*
Support use of `this` with Mesh Shader Outputs (`IRMeshOutputRef`) (#6920)
16-Bit-Dog
2025-04-29
*
Add Slang Byte Code generation and interpreter. (#6896)
Yong He
2025-04-28
*
Emit SPIRV NonReadable decoration for WTexture* (#6922)
Darren Wihandi
2025-04-27
*
Added getCanonicalGenericConstraints2 (sorts constraints and allows more gene...
Ronan
2025-04-26
*
Update spirv-tools to for SDK v2025.2 (#6893)
Gangzheng Tong
2025-04-25
*
Implemented #pragma warning (#6748)
Ronan
2025-04-24
*
Fix attempt to construct an abstract AST node (#6905)
Theresa Foley
2025-04-25
*
update slang-rhi (#6587)
Simon Kallweit
2025-04-24
*
Fix #6544: Properly format nested type names in extensions (#6769)
Harsh Aggarwal (NVIDIA)
2025-04-24
*
Implement shader subgroup rotate intrinsics (#6878)
Darren Wihandi
2025-04-22
*
Add `vk::offset` to specify member offsets for push constants (#6797)
Darren Wihandi
2025-04-21
*
Fix quad control required SPIRV version for emit-spirv-via-glsl (#6869)
Darren Wihandi
2025-04-21
*
Allow simplifying self-referential Phi parameters (#6870)
Julius Ikkala
2025-04-21
*
Implement 64bit countbits intrinsic (#6433) (#6845)
sricker-nvidia
2025-04-19
*
Fix regression in partial specialization of existential arguments (#6818)
kaizhangNV
2025-04-17
*
Fix SV_InstanceID for emit-spirv-via-glsl path (#6848)
Darren Wihandi
2025-04-17
*
Skip cooperative vector tests when the graphics driver doesn't support it (#6...
Jay Kwak
2025-04-16
*
Add cooperative matrix 1 support (#6565)
Darren Wihandi
2025-04-15
*
Fix matrix division by scalar for Metal and WGSL targets (#6752)
Darren Wihandi
2025-04-14
*
Fix User Attribute string reflection (#6799)
Devon
2025-04-14
*
Add SV_PointCoord to match gl_PointCoord (#6795)
Julius Ikkala
2025-04-14
*
Fix pointer field/member access for GLSL (#6798)
Darren Wihandi
2025-04-13
*
Add slang-test check for D3D11 double support (#6761)
aidanfnv
2025-04-12
*
Add flag to hoist instructions (#6740)
jarcherNV
2025-04-11
*
Add a more specific diagnostic message when passing concrete value to interfa...
Julius Ikkala
2025-04-11
*
Get real value for typeAdapter (#6762)
Gangzheng Tong
2025-04-09
*
warn when the user puts a file extension in an implementing directive (#6757)
Ellie Hermaszewska
2025-04-08
*
Support for Payload Access Qualifiers (#3448) (#6595)
Harsh Aggarwal (NVIDIA)
2025-04-07
*
Add defer statement (#6619)
Julius Ikkala
2025-04-06
*
Fix crash when using GLSL global uniforms and varying inputs/ouputs together ...
Darren Wihandi
2025-04-05
*
Implement subgroup quad operations for Metal (#6745)
Darren Wihandi
2025-04-04
*
Add a loop analysis step to infer the exit values of loop phi parameters. (#6...
Sai Praveen Bangaru
2025-04-04
*
Do no fail on missing no_diff annotation on non-differentiable (inputs and ou...
Ellie Hermaszewska
2025-04-04
*
fix(d3d11): correct parameter in VSSetConstantBuffers1 from uavCount … (#6690)
Harsh Aggarwal (NVIDIA)
2025-04-04
*
Add sparse texture Load intrinsic for SPIRV (#6702)
DarrelFW321
2025-04-03
*
Fixed generic interface specialization crashes (#6601): (#6688)
Ronan
2025-04-03
*
Enable coopvec tests with dxc backend (#6726)
Jay Kwak
2025-04-02
*
Metal remove void field (#6725)
kaizhangNV
2025-04-02
*
Use correct syntax for WGSL array transpiling (#6693)
jarcherNV
2025-04-02
*
Use coopvec supporting dxcompiler.dll and dxil.dll (#6719)
Jay Kwak
2025-04-01
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