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| author | Darren Wihandi <65404740+fairywreath@users.noreply.github.com> | 2025-04-04 21:02:16 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-05 01:02:16 +0000 |
| commit | 680fb0b4e9cbb65d46677183a3f68630be1f6179 (patch) | |
| tree | f6168b68bfa4e4e0e9fcd10bbb1e137cefac67b3 /tests | |
| parent | e3e84a1682c9e2d371f3f50f6425374c8b04828d (diff) | |
Fix crash when using GLSL global uniforms and varying inputs/ouputs together (#6651)
* Fix incorrect assert on mixed global uniform and varyings
* add test
* remove unnecessary include
* fix incorrect logic
* fix comment grammar
* address review comments and improve test
* minimize diff
* fix more issues for cuda build
* remove unnecessary line for diff
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/glsl/global-uniform-with-varyings.slang | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/tests/glsl/global-uniform-with-varyings.slang b/tests/glsl/global-uniform-with-varyings.slang new file mode 100644 index 000000000..678855dbf --- /dev/null +++ b/tests/glsl/global-uniform-with-varyings.slang @@ -0,0 +1,30 @@ +//TEST:SIMPLE(filecheck=CHECK_SPIRV): -target spirv -entry main -stage vertex +//TEST:SIMPLE(filecheck=CHECK_GLSL): -target glsl -entry main -stage vertex + +// CHECK_SPIRV: OpEntryPoint +// CHECK_SPIRV: OpVariable {{.*}} Input {{.*}} Location 0 +// CHECK_SPIRV: OpVariable {{.*}} Uniform +// CHECK_SPIRV: OpVariable {{.*}} Input {{.*}} Location 1 +// CHECK_SPIRV: OpVariable {{.*}} Output {{.*}} Location 0 + +// CHECK_GLSL: layout(location = 0) +// CHECK_GLSL-NEXT: in +// CHECK_GLSL: layout(location = 1) +// CHECK_GLSL-NEXT: in +// CHECK_GLSL: layout(std140) uniform +// CHECK_GLSL: layout(location = 0) +// CHECK_GLSL-NEXT: out +// CHECK_GLSL: void main + +#version 330 core +layout(location=0) in float3 a_position; +layout(location=1) in float4 a_color; + +out float4 v_color; + +uniform matrix<float,4,4> u_transform; + +void main() { + gl_Position = u_transform * vec4(a_position, 1.0); + v_color = a_color; +} |
