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* Use detected shader model in gfx/d3d12. (#1996)Yong He2021-10-29
* Update glslang binaries (#1991)jsmall-nvidia2021-10-27
* SPIR-V fixes (#1992)jsmall-nvidia2021-10-27
* Runs all gfx unit tests through a 'test proxy' (#1981)jsmall-nvidia2021-10-26
* Expanded gfx::Format to include additional formats (#1982)lucy96chen2021-10-26
* Passing associated type arguments to existential parameters + packing for `bo...Yong He2021-10-21
* Diagnostic for no type conformance + bug fix. (#1985)Yong He2021-10-21
* Generalize heterogenous code emit (#1968)David Siher2021-10-19
* GFX: implement mutable shader objects. (#1963)Yong He2021-10-18
* Support for GL_NV_ray_tracing_motion_blur vk extension (#1964)jsmall-nvidia2021-10-11
* Hotfix/reenable vk test (#1969)jsmall-nvidia2021-10-08
* Disable test crashing CI (#1965)jsmall-nvidia2021-10-07
* Removing exceptions from core/compiler-core (#1953)jsmall-nvidia2021-10-04
* Bug fix in 16bit type emit, vk validation error fix. (#1936)Yong He2021-09-13
* First Slang LLVM integration (#1934)jsmall-nvidia2021-09-10
* `reinterpret` and 16-bit value packing. (#1933)Yong He2021-09-09
* Fix crash: dynamic dispatch of generic interface method. (#1929)Yong He2021-09-03
* Add API to control interface specialization. (#1925)Yong He2021-08-26
* Add `createDynamicObject` stdlib function. (#1923)Yong He2021-08-25
* Add GLSL450 intrinsics to SPIRV direct emit. (#1921)Yong He2021-08-17
* Further implementation of SPIRV direct emit. (#1920)Yong He2021-08-12
* Work to mitigate SPIR-V bloat (#1914)Theresa Foley2021-07-21
* Enable testing with Swiftshader. (#1906)Yong He2021-07-09
* Allow render-test to run inline ray tracing tests. (#1903)Yong He2021-07-08
* Fixes related to combined texture/sampler types (#1894)Theresa Foley2021-06-25
* Initial support for variadic macros (#1887)Theresa Foley2021-06-16
* CUDA layout corner cases/testing (#1881)jsmall-nvidia2021-06-10
* Enable some VK texture tests (#1878)jsmall-nvidia2021-06-09
* Fix RWTexture issues on CUDA (#1876)jsmall-nvidia2021-06-08
* Fixed issue around 4xFloat16 texture on CUDA (#1874)jsmall-nvidia2021-06-06
* Include a "stack trace" with nested-import errors (#1872)T. Foley2021-06-06
* Fix a bug in preprocessor "busy" logic (#1875)T. Foley2021-06-06
* Various Fixes to gfx, reflection and emit. (#1867)Yong He2021-06-02
* Glslang refactor bugfix (#1863)jsmall-nvidia2021-05-28
* Fix initializer lists for derived structs (#1862)T. Foley2021-05-27
* Fix a bug in struct inheritance (#1861)T. Foley2021-05-27
* Fix a bug for enumerations with explicit "tag type" (#1856)T. Foley2021-05-26
* Rework shader object specialization control interface. (#1857)Yong He2021-05-25
* Allow overriding specialization args via `IShaderObject`. (#1854)Yong He2021-05-25
* Improvements in -X support (#1852)jsmall-nvidia2021-05-22
* [gfx] Support StructuredBuffer<IInterface>. (#1851)Yong He2021-05-21
* Downstream option handling (#1850)jsmall-nvidia2021-05-21
* Overhaul the preprocessor (#1849)T. Foley2021-05-21
* SourceLoc use in command line processing (#1848)jsmall-nvidia2021-05-19
* Read half->float RWTexture conversion (#1842)jsmall-nvidia2021-05-15
* Support for HW format conversions for RWTexture on CUDA (#1840)jsmall-nvidia2021-05-15
* DXC as DownstreamCompiler (#1845)jsmall-nvidia2021-05-14
* FXC as DownstreamCompiler (#1844)jsmall-nvidia2021-05-14
* Fix for KernelContext threading issue for C++ targets (#1843)jsmall-nvidia2021-05-14
* CUDA half RWTexture write support/doc improvements (#1839)jsmall-nvidia2021-05-14