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authorYong He <yonghe@outlook.com>2021-05-25 15:22:39 -0700
committerGitHub <noreply@github.com>2021-05-25 15:22:39 -0700
commit89f67d9c626fa193dba4adafcb54e46b13aa5e98 (patch)
tree769e11debb4194595a99e484d69af7b3704389c3 /tests
parentba24264275c640e0ac3732f0f5720e1f5816cded (diff)
Rework shader object specialization control interface. (#1857)
Diffstat (limited to 'tests')
-rw-r--r--tests/compute/dynamic-dispatch-14.slang2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/compute/dynamic-dispatch-14.slang b/tests/compute/dynamic-dispatch-14.slang
index 9bbed215e..7abb302f0 100644
--- a/tests/compute/dynamic-dispatch-14.slang
+++ b/tests/compute/dynamic-dispatch-14.slang
@@ -29,7 +29,7 @@ RWStructuredBuffer<int> gOutputBuffer;
//TEST_INPUT: set gCb = new StructuredBuffer<IInterface>{new MyImpl{1}};
RWStructuredBuffer<IInterface> gCb;
-//TEST_INPUT: set gCb1 = new StructuredBuffer<IInterface>{new MyImpl{1}} : specialization_args(__Dynamic);
+//TEST_INPUT: set gCb1 = dynamic new StructuredBuffer<IInterface>{new MyImpl{1}}
RWStructuredBuffer<IInterface> gCb1;
[numthreads(4, 1, 1)]