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* Allow for implicit `this` expressions.Tim Foley2017-10-30
* Support explicit `this` expressionsTim Foley2017-10-30
* Initial work on support code generation for generics with constraints (#233)Tim Foley2017-10-27
* render-test code cleanupYONGH\yongh2017-10-25
* testYONGH\yongh2017-10-25
* testYONGH\yongh2017-10-25
* testYONGH\yongh2017-10-25
* testYONGH\yongh2017-10-25
* add new test mode: COMPARE_RENDER_COMPUTE, which runs a input vertex/fragment...YONGH\yongh2017-10-25
* Merge https://github.com/shader-slang/slangYong He2017-10-23
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| * Fix output for matrix multiple in GLSL code (#228)Tim Foley2017-10-23
* | fix test caseYong He2017-10-23
* | fix compute shader test result comparisonYong He2017-10-23
* | Merge https://github.com/shader-slang/slangYong He2017-10-23
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| * Fix up emission of shader parameter semantics when using IR (#226)Tim Foley2017-10-20
* | Work in-progress: simple compute test passed. (d3d renderer)Yong He2017-10-23
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* Support running and comparing execution results of compute shaders in testing...YONGH\yongh2017-10-19
* Reflection: allow querying of semantics on varying input/output (#224)Tim Foley2017-10-19
* Initial work on a pass to scalarize GLSL varying input/output (#223)Tim Foley2017-10-19
* Work on IR-based cross-compilation (#222)Tim Foley2017-10-18
* Implement notion of a "container format" (#213)Tim Foley2017-10-16
* Get rid of the `-slang-ir-asm` target (#212)Tim Foley2017-10-13
* Move reflection JSON generation into separate text fixture (#211)Tim Foley2017-10-13
* Do loop fix (#209)Tim Foley2017-10-12
* Bug fixing (#207)Tim Foley2017-10-11
* Fix emit logic for `cbuffer` member with initializer (#205)Tim Foley2017-10-09
* Preprocessor: fix `undef` and redefinition (#204)Tim Foley2017-10-09
* Parser: fix precedence of cast expressions (#203)Tim Foley2017-10-09
* Perform some transformations on IR to legalize for GLSL (#200)Tim Foley2017-10-06
* Working on better handling of builtin functions in IR (#196)Tim Foley2017-10-05
* IR: overhaul IR design/implementation (#195)Tim Foley2017-10-04
* Get tests running/passing under Linux (#194)Tim Foley2017-09-29
* More work on IR-based lowering and cross-compilationTim Foley2017-09-22
* Use WARP for D3D rendering tests.Tim Foley2017-09-21
* Initial work on a "VM" for Slang code (#189)Tim Foley2017-09-21
* IR: handle control flow constructs (#186)Tim Foley2017-09-14
* Get IR working for `AdaptiveTessellationCS40/Render` testTim Foley2017-09-12
* Get another test working with IR codedgenTim Foley2017-09-11
* Support IR-based codegen for a few more examples.Tim Foley2017-09-11
* Replace old notion of "intrinsic" operationsTim Foley2017-09-07
* Continue work on IR-based codegenTim Foley2017-09-06
* Add a basic test case for HLSL implicit conversionsTim Foley2017-09-05
* Fixup for test failureTim Foley2017-08-25
* Fix some resources-in-structs bugsTim Foley2017-08-25
* Add a flag to control type splittingTim Foley2017-08-17
* Add missing expected output file for test.Tim Foley2017-08-15
* Improve diagnostics for overlapping/conflicting bindingsTim Foley2017-08-15
* Handle possibility of bad types in varying input/output signature.Tim Foley2017-08-15
* Make source location lightweightTim Foley2017-08-10
* Fix use of "pseudo-syntax" in current lowering passTim Foley2017-08-09