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* Report error when generated spirv is empty. (#5899)Yong He2024-12-19
* Allow `Optional`, `Tuple` and `bool` to be used in varying input/output. (#5889)Yong He2024-12-18
* Add verification logic on push and specialization constants. (#5887)Yong He2024-12-17
* Add SV_DrawIndex. (#5787)Yong He2024-12-09
* Allow pointers to existential values. (#5793)Yong He2024-12-09
* Add Sampler*Shadow type aliases. (#5789)Yong He2024-12-09
* Support specialization constant on WGSL and Metal. (#5780)Yong He2024-12-06
* Make fvk-invert-y work on mesh shader ouptuts. (#5760)Yong He2024-12-05
* Add intrinsics for aligned load/store. (#5736)Yong He2024-12-03
* Emit OpExecutionMode SpacingEqual for Domain stage (#5696)Jay Kwak2024-11-29
* Add datalayout for constant buffers. (#5608)Yong He2024-11-21
* Fix specialization constant miscompile in glsl mode. (#5568)Yong He2024-11-19
* Push buffer load to end of access chain. (#5544)Yong He2024-11-12
* Add `InterlockedAddF64` intrinsic. (#5412)Yong He2024-10-27
* Use DebugDeclare instead of DebugValue. (#5404)Yong He2024-10-24
* Fix spirv codegen for pointer to empty structs. (#5355)Yong He2024-10-21
* Remove use of Variable Pointer capability. (#5352)Yong He2024-10-19
* Cleanup definition of `printf`. (#5330)Yong He2024-10-17
* Cleanup atomic intrinsics. (#5324)Yong He2024-10-17
* Fix spirv debug info for pointer types. (#5319)Yong He2024-10-16
* Fix spirv lowering logic around pointer to unsized array. (#5243)Yong He2024-10-09
* Fix hull shader spirv legalization bug. (#5180)Yong He2024-09-27
* Fix spirv emit for global pointer variable. (#5009)Yong He2024-09-05
* Support specialization constants. (#4963)Yong He2024-08-30
* Implement `-fvk-use-dx-layout` (#4912)ArielG-NV2024-08-26
* Move SPIRV global variables into a context variable (#4741)ArielG-NV2024-07-30
* Fix SPIRV emit for small-integer texture types. (#4753)Yong He2024-07-30
* Overhaul IR lowering of pointer types. (#4710)Yong He2024-07-25
* Support OpDebugTypePointer for struct member pointer (#4527)Jay Kwak2024-07-18
* Specialize address space during spirv legalization. (#4600)Yong He2024-07-10
* Supply SPIRV capability for textureQueryLod (#4522)venkataram-nv2024-07-01
* Add slangc flag to `-zero-initialize` all variables (#3987)ArielG-NV2024-06-12
* Add option to preserve shader parameter declaration in output SPIRV. (#4344)Yong He2024-06-12
* Fix global value inlining for spirv_asm blocks. (#4339)Yong He2024-06-11
* SPIRV backend: add support for tessellation stages, (#4336)Yong He2024-06-11
* Fix `GetAttributeAtVertex` for spirv and glsl targets. (#4334)Yong He2024-06-11
* Fix SPIRV emit for `Flat` decoration and TessLevel builtin. (#4318)Yong He2024-06-10
* Support all integer typed indices in StructuredBuffer Load/Store/[]. (#4311)Yong He2024-06-10
* SPIRV `Block` decoration fixes. (#4303)Yong He2024-06-08
* Support different SPIRV versions. (#4254)Yong He2024-06-01
* Support SPIR-V DebugTypePointer (#4228)Jay Kwak2024-05-30
* Update document regarding pointer (#4248)Jay Kwak2024-05-30
* Remove use of `G0` and `__target_intrinsic` in stdlib. (#4170)Yong He2024-05-14
* Support `getAddress` of a single-element vector swizzle. (#4138)Yong He2024-05-08
* Support `[__ref]` attribute to make `this` pass by reference. (#4139)Yong He2024-05-08
* Fix legalization of `kIROp_GetLegalizedSPIRVGlobalParamAddr`. (#4141)Yong He2024-05-08
* Fix `Ptr::__subscript` to accept any integer index. (#4100)Yong He2024-05-03
* SPIRV: Fix performance issue when handling large arrays. (#4064)Yong He2024-05-01
* SPIRV: Fix storage class for unwrapped pointers (#4068)cheneym22024-05-01
* Enable NonUniformResourceIndex support for glsl, hlsl and spirv (#3899)sriramm-nv2024-04-19