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| author | Yong He <yonghe@outlook.com> | 2024-12-09 04:48:28 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-12-09 20:48:28 +0800 |
| commit | ebfbe5886f273e0492321c5ff0c9c2671583a648 (patch) | |
| tree | b8d0665e5b97587d19a458f9d4284aa4818dc717 /tests/spirv | |
| parent | ef81bde5e5f7d52abb7b3f851d9a5f48b79359ad (diff) | |
Add SV_DrawIndex. (#5787)
Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
Diffstat (limited to 'tests/spirv')
| -rw-r--r-- | tests/spirv/draw-index.slang | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/tests/spirv/draw-index.slang b/tests/spirv/draw-index.slang new file mode 100644 index 000000000..9020eb8b4 --- /dev/null +++ b/tests/spirv/draw-index.slang @@ -0,0 +1,18 @@ +//TEST:SIMPLE(filecheck=SPIRV): -target spirv +//TEST:SIMPLE(filecheck=SPIRV): -target spirv -entry vsMain -stage vertex -emit-spirv-via-glsl +//TEST:SIMPLE(filecheck=GLSL): -target glsl -entry vsMain -stage vertex + +// SPIRV: OpDecorate %{{.*}} BuiltIn DrawIndex +// GLSL: gl_DrawID + +struct VertexIn +{ + float3 position; + int drawIndex : SV_DrawIndex; +} + +[shader("vertex")] +float4 vsMain(VertexIn vin) : SV_Position +{ + return float4(vin.position, vin.drawIndex); +} |
