index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
tests
/
spirv
Commit message (
Expand
)
Author
Age
*
Add verification logic on push and specialization constants. (#5887)
Yong He
2024-12-17
*
Add SV_DrawIndex. (#5787)
Yong He
2024-12-09
*
Allow pointers to existential values. (#5793)
Yong He
2024-12-09
*
Add Sampler*Shadow type aliases. (#5789)
Yong He
2024-12-09
*
Support specialization constant on WGSL and Metal. (#5780)
Yong He
2024-12-06
*
Make fvk-invert-y work on mesh shader ouptuts. (#5760)
Yong He
2024-12-05
*
Add intrinsics for aligned load/store. (#5736)
Yong He
2024-12-03
*
Emit OpExecutionMode SpacingEqual for Domain stage (#5696)
Jay Kwak
2024-11-29
*
Add datalayout for constant buffers. (#5608)
Yong He
2024-11-21
*
Fix specialization constant miscompile in glsl mode. (#5568)
Yong He
2024-11-19
*
Push buffer load to end of access chain. (#5544)
Yong He
2024-11-12
*
Add `InterlockedAddF64` intrinsic. (#5412)
Yong He
2024-10-27
*
Use DebugDeclare instead of DebugValue. (#5404)
Yong He
2024-10-24
*
Fix spirv codegen for pointer to empty structs. (#5355)
Yong He
2024-10-21
*
Remove use of Variable Pointer capability. (#5352)
Yong He
2024-10-19
*
Cleanup definition of `printf`. (#5330)
Yong He
2024-10-17
*
Cleanup atomic intrinsics. (#5324)
Yong He
2024-10-17
*
Fix spirv debug info for pointer types. (#5319)
Yong He
2024-10-16
*
Fix spirv lowering logic around pointer to unsized array. (#5243)
Yong He
2024-10-09
*
Fix hull shader spirv legalization bug. (#5180)
Yong He
2024-09-27
*
Fix spirv emit for global pointer variable. (#5009)
Yong He
2024-09-05
*
Support specialization constants. (#4963)
Yong He
2024-08-30
*
Implement `-fvk-use-dx-layout` (#4912)
ArielG-NV
2024-08-26
*
Move SPIRV global variables into a context variable (#4741)
ArielG-NV
2024-07-30
*
Fix SPIRV emit for small-integer texture types. (#4753)
Yong He
2024-07-30
*
Overhaul IR lowering of pointer types. (#4710)
Yong He
2024-07-25
*
Support OpDebugTypePointer for struct member pointer (#4527)
Jay Kwak
2024-07-18
*
Specialize address space during spirv legalization. (#4600)
Yong He
2024-07-10
*
Supply SPIRV capability for textureQueryLod (#4522)
venkataram-nv
2024-07-01
*
Add slangc flag to `-zero-initialize` all variables (#3987)
ArielG-NV
2024-06-12
*
Add option to preserve shader parameter declaration in output SPIRV. (#4344)
Yong He
2024-06-12
*
Fix global value inlining for spirv_asm blocks. (#4339)
Yong He
2024-06-11
*
SPIRV backend: add support for tessellation stages, (#4336)
Yong He
2024-06-11
*
Fix `GetAttributeAtVertex` for spirv and glsl targets. (#4334)
Yong He
2024-06-11
*
Fix SPIRV emit for `Flat` decoration and TessLevel builtin. (#4318)
Yong He
2024-06-10
*
Support all integer typed indices in StructuredBuffer Load/Store/[]. (#4311)
Yong He
2024-06-10
*
SPIRV `Block` decoration fixes. (#4303)
Yong He
2024-06-08
*
Support different SPIRV versions. (#4254)
Yong He
2024-06-01
*
Support SPIR-V DebugTypePointer (#4228)
Jay Kwak
2024-05-30
*
Update document regarding pointer (#4248)
Jay Kwak
2024-05-30
*
Remove use of `G0` and `__target_intrinsic` in stdlib. (#4170)
Yong He
2024-05-14
*
Support `getAddress` of a single-element vector swizzle. (#4138)
Yong He
2024-05-08
*
Support `[__ref]` attribute to make `this` pass by reference. (#4139)
Yong He
2024-05-08
*
Fix legalization of `kIROp_GetLegalizedSPIRVGlobalParamAddr`. (#4141)
Yong He
2024-05-08
*
Fix `Ptr::__subscript` to accept any integer index. (#4100)
Yong He
2024-05-03
*
SPIRV: Fix performance issue when handling large arrays. (#4064)
Yong He
2024-05-01
*
SPIRV: Fix storage class for unwrapped pointers (#4068)
cheneym2
2024-05-01
*
Enable NonUniformResourceIndex support for glsl, hlsl and spirv (#3899)
sriramm-nv
2024-04-19
*
Properly compile `gl_WorkgroupSize`. (#3925)
Yong He
2024-04-10
*
Not emit DepthReplacing when frag shader uses SV_Position. (#3893)
Yong He
2024-04-03
[next]