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Making it easier to work with shaders
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Author
2025-03-19
Add SPIRV atomic debug type (#6616)
Darren Wihandi
2025-03-06
Update SPIRV-Tools and fix new validation errors. (#6511)
Yong He
2025-02-27
Map `SV_InstanceID` to `gl_InstanceIndex-gl_BaseInstance` (#6468)
Yong He
2025-02-26
[SPIRV]: Emit missing storage class in atomic insts. (#6456)
Yong He
2025-02-24
Legalize array size of SV_TessFactor and SV_InsideTessFactor (#6409)
Jay Kwak
2025-02-19
Force inline functions that takes InputPatch and OutputPatch (#6407)
Jay Kwak
2025-02-11
Emit missing atomic64 capability, fix int-typed builtin used in both vs and f...
Yong He
2025-02-06
Support stage_switch. (#6311)
Yong He
2025-02-05
Feature/initialize list side branch (#6058)
kaizhangNV
2025-02-03
Auto enable `-fvk-use-entrypoint-name` when there is more than one entrypoint...
Yong He
2025-01-30
Declare `VariablePointers` capability when needed. (#6231)
Yong He
2025-01-29
Update SPIRV submodules and fix tests (#6222)
Jay Kwak
2025-01-17
Add groupshared atomic array test. (#6107)
Yong He
2025-01-17
Fix `-capability` arg in SPIRV debug command line output. (#6114)
Yong He
2025-01-14
Implement specialization constant support in numthreads / local_size (#5963)
Julius Ikkala
2025-01-08
Add SampleCmpLevel intrinsics (#6004)
Darren Wihandi
2025-01-07
Lower varying parameters as pointers instead of SSA values. (#5919)
Yong He
2024-12-30
Add `RaytracingAccelerationStructure::__init(uint64_t)`. (#5967)
Yong He
2024-12-19
Report error when generated spirv is empty. (#5899)
Yong He
2024-12-18
Allow `Optional`, `Tuple` and `bool` to be used in varying input/output. (#5889)
Yong He
2024-12-17
Add verification logic on push and specialization constants. (#5887)
Yong He
2024-12-09
Add SV_DrawIndex. (#5787)
Yong He
2024-12-09
Allow pointers to existential values. (#5793)
Yong He
2024-12-09
Add Sampler*Shadow type aliases. (#5789)
Yong He
2024-12-06
Support specialization constant on WGSL and Metal. (#5780)
Yong He
2024-12-05
Make fvk-invert-y work on mesh shader ouptuts. (#5760)
Yong He
2024-12-03
Add intrinsics for aligned load/store. (#5736)
Yong He
2024-11-29
Emit OpExecutionMode SpacingEqual for Domain stage (#5696)
Jay Kwak
2024-11-21
Add datalayout for constant buffers. (#5608)
Yong He
2024-11-19
Fix specialization constant miscompile in glsl mode. (#5568)
Yong He
2024-11-12
Push buffer load to end of access chain. (#5544)
Yong He
2024-10-27
Add `InterlockedAddF64` intrinsic. (#5412)
Yong He
2024-10-24
Use DebugDeclare instead of DebugValue. (#5404)
Yong He
2024-10-21
Fix spirv codegen for pointer to empty structs. (#5355)
Yong He
2024-10-19
Remove use of Variable Pointer capability. (#5352)
Yong He
2024-10-17
Cleanup definition of `printf`. (#5330)
Yong He
2024-10-17
Cleanup atomic intrinsics. (#5324)
Yong He
2024-10-16
Fix spirv debug info for pointer types. (#5319)
Yong He
2024-10-09
Fix spirv lowering logic around pointer to unsized array. (#5243)
Yong He
2024-09-27
Fix hull shader spirv legalization bug. (#5180)
Yong He
2024-09-05
Fix spirv emit for global pointer variable. (#5009)
Yong He
2024-08-30
Support specialization constants. (#4963)
Yong He
2024-08-26
Implement `-fvk-use-dx-layout` (#4912)
ArielG-NV
2024-07-30
Move SPIRV global variables into a context variable (#4741)
ArielG-NV
2024-07-30
Fix SPIRV emit for small-integer texture types. (#4753)
Yong He
2024-07-25
Overhaul IR lowering of pointer types. (#4710)
Yong He
2024-07-18
Support OpDebugTypePointer for struct member pointer (#4527)
Jay Kwak
2024-07-10
Specialize address space during spirv legalization. (#4600)
Yong He
2024-07-01
Supply SPIRV capability for textureQueryLod (#4522)
venkataram-nv
2024-06-12
Add slangc flag to `-zero-initialize` all variables (#3987)
ArielG-NV
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