| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | update slang-rhi (#6587) | Simon Kallweit | 2025-04-24 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * update slang-rhi submodule * slang-rhi API changes * disable agility sdk * fix texture creation * update formats in tests * Extent3D rename * use 1 mip level for 1D textures for Metal * fix texture upload * update to latest slang-rhi * update slang-rhi * format code * update slang-rhi * do not run texture-intrinsics test on metal * update slang-rhi * deal with failing tests * fix more tests * update slang-rhi --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Simon Kallweit <simon.kallweit@gmail.com> | ||
| * | Various SPIRV fixes. (#3231) | Yong He | 2023-09-27 |
| * Various SPIRV fixes. - Geometry shader support (WIP). - Fix texture get dimension and load. - Fold global GetElement(MakeArray/MakeVector) insts. - Call spvopt to inline all functions. - Translate OpImageSubscript. - Emit struct member names and global variable names. - Fix lowering of OpBitNot -> OpNot, instead of OpBitReverse. * Fix test. * Fix geometry shader. * Fix geometry shader emit. * Add atomic Image access test. * Fix tests. * don't fail if spirv-opt fails. * Update comments. * Fix test. * Cleanups. * indentation --------- Co-authored-by: Yong He <yhe@nvidia.com> Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com> | |||
