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authorYong He <yonghe@outlook.com>2023-09-26 23:56:06 -0700
committerGitHub <noreply@github.com>2023-09-27 14:56:06 +0800
commitebe8ddefc48478307d5f206cd3e40c41d28a36e3 (patch)
tree8e13977979909a26394eea532d8b95cd5ad0f6d1 /tests/spirv/atomic-image-access.slang
parentc5c8cfbb360d9a763f549df48636effde839eacd (diff)
Various SPIRV fixes. (#3231)
* Various SPIRV fixes. - Geometry shader support (WIP). - Fix texture get dimension and load. - Fold global GetElement(MakeArray/MakeVector) insts. - Call spvopt to inline all functions. - Translate OpImageSubscript. - Emit struct member names and global variable names. - Fix lowering of OpBitNot -> OpNot, instead of OpBitReverse. * Fix test. * Fix geometry shader. * Fix geometry shader emit. * Add atomic Image access test. * Fix tests. * don't fail if spirv-opt fails. * Update comments. * Fix test. * Cleanups. * indentation --------- Co-authored-by: Yong He <yhe@nvidia.com> Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
Diffstat (limited to 'tests/spirv/atomic-image-access.slang')
-rw-r--r--tests/spirv/atomic-image-access.slang24
1 files changed, 24 insertions, 0 deletions
diff --git a/tests/spirv/atomic-image-access.slang b/tests/spirv/atomic-image-access.slang
new file mode 100644
index 000000000..1fc7cd28f
--- /dev/null
+++ b/tests/spirv/atomic-image-access.slang
@@ -0,0 +1,24 @@
+// atomic-image-access.slang
+//TEST:SIMPLE(filecheck=CHECK): -target spirv -entry computeMain -stage compute -emit-spirv-directly
+
+// The executable test is disabled because it somehow doesn't work. Might be a gfx issue.
+//TEST_DISABLED(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=BUFFER):-vk -compute -output-using-type
+
+// Test direct SPIR-V emit on image atomics.
+
+//TEST_INPUT:set resultBuffer = out ubuffer(data=[0 0 0 0], stride=4)
+RWStructuredBuffer<uint> resultBuffer;
+
+// TEST_INPUT: set tex = RWTexture2D(format=R32_UINT, size=4, content=zero, mipMaps = 1)
+[vk::image_format("r32ui")]
+RWTexture2D<uint> tex;
+
+[numthreads(1,1,1)]
+void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
+{
+ // CHECK: OpImageTexelPointer
+ InterlockedAdd(tex[uint2(0, 0)], 1);
+ uint oldVal;
+ InterlockedAdd(tex[uint2(0, 0)], 1, oldVal);
+ resultBuffer[0] = oldVal;
+}