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AgeCommit message (Expand)Author
2023-03-16Support GL_EXT_fragment_shader_barycentric (#2704)Samuel Kogler
2023-02-24More control flow simplifications. (#2673)Yong He
2023-02-16Overhaul global inst deduplication and cpp/cuda backend. (#2654)Yong He
2023-02-07Arithmetic simplifications and more IR clean up logic. (#2632)Yong He
2023-01-24Reimplement address elimination. (#2605)Yong He
2023-01-23Full address insts elimination for backward autodiff. (#2604)Yong He
2022-11-16Mesh shader support (#2464)Ellie Hermaszewska
2022-08-17Warning on lossy implicit casts. (#2367)Yong He
2022-02-25Improved SCCP, inlining and resource specialization passes, legalize `ImageSu...Yong He
2021-03-08Add GLSL support for SV_InnerCoverage (#1740)Tim Foley
2021-03-03Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)Tim Foley
2021-02-24Add support for GetAttributeAtVertex for D3D (#1725)Tim Foley
2021-02-22Add basic support for fragment shader interlock (FSI) (#1722)Tim Foley