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* Fixing bug when writing primitives in metal mesh shaders (#5069)Dynamitos2024-09-25
* Metal: Mesh Shaders (#4280)Dynamitos2024-08-28
* Do not zero-initialize groupshared and rayquery variables (#4838)ArielG-NV2024-08-14
* Metal: `Interlocked` (atomic) member function support for buffers (#4655)ArielG-NV2024-07-18
* Implement non member function atomic texture support (#4544)ArielG-NV2024-07-10
* Fixes to Metal Input parameters and Output value input/output semantics (#4536)ArielG-NV2024-07-10
* Remove returned-array-legalization pass for metal (#4478)ArielG-NV2024-06-27
* Support atomic intrinsics for Metal (#4473)Jay Kwak2024-06-25
* Metal: Implement fix for non vector4 texture Load/Sample (#4417)ArielG-NV2024-06-18
* [Metal] Support SV_TargetN. (#4390)Yong He2024-06-13
* Implement for metal `SV_GroupIndex` (#4385)ArielG-NV2024-06-13
* Metal: misc fixes and enable more tests. (#4374)Yong He2024-06-13
* Fix emit logic for getElementPtr. (#4362)Yong He2024-06-12
* Test more texture types in Metal (#4333)Jay Kwak2024-06-11
* Metal system value overhaul. (#4308)Yong He2024-06-08
* Metal Task Shader payload (#4238)Dynamitos2024-06-02
* Support different SPIRV versions. (#4254)Yong He2024-06-01
* Test binding index for combined and not-combined textures (#4180)Jay Kwak2024-05-17
* RasterizerOrder resource for spirv and metal. (#4175)Yong He2024-05-16
* Capabilities System, CapabilitySet Logic Overhaul (#4145)ArielG-NV2024-05-16
* Support combined textures for Metal target (#4169)Jay Kwak2024-05-14
* Implement texture functions for Metal target (#4158)Jay Kwak2024-05-14
* More Metal Intrinsics. (#4143)Yong He2024-05-10
* Metal: propagate and specialize address space. (#4137)Yong He2024-05-08
* Support Metal math functions (#4118)Jay Kwak2024-05-07
* Support groupshared variables for Metal. (#4116)Yong He2024-05-06
* Metal: Vertex/Fragment builtin and layouts. (#4044)Yong He2024-04-30
* Parameter layout and reflection for Metal bindings. (#4022)Yong He2024-04-24
* Add metal downstream compiler + metallib target. (#3990)Yong He2024-04-19
* Metal: rewrite global variables as explicit context. (#3981)Yong He2024-04-18
* Add skeleton for metal backend. (#3971)Yong He2024-04-17