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*
Fixing bug when writing primitives in metal mesh shaders (#5069)
Dynamitos
2024-09-25
*
Metal: Mesh Shaders (#4280)
Dynamitos
2024-08-28
*
Do not zero-initialize groupshared and rayquery variables (#4838)
ArielG-NV
2024-08-14
*
Metal: `Interlocked` (atomic) member function support for buffers (#4655)
ArielG-NV
2024-07-18
*
Implement non member function atomic texture support (#4544)
ArielG-NV
2024-07-10
*
Fixes to Metal Input parameters and Output value input/output semantics (#4536)
ArielG-NV
2024-07-10
*
Remove returned-array-legalization pass for metal (#4478)
ArielG-NV
2024-06-27
*
Support atomic intrinsics for Metal (#4473)
Jay Kwak
2024-06-25
*
Metal: Implement fix for non vector4 texture Load/Sample (#4417)
ArielG-NV
2024-06-18
*
[Metal] Support SV_TargetN. (#4390)
Yong He
2024-06-13
*
Implement for metal `SV_GroupIndex` (#4385)
ArielG-NV
2024-06-13
*
Metal: misc fixes and enable more tests. (#4374)
Yong He
2024-06-13
*
Fix emit logic for getElementPtr. (#4362)
Yong He
2024-06-12
*
Test more texture types in Metal (#4333)
Jay Kwak
2024-06-11
*
Metal system value overhaul. (#4308)
Yong He
2024-06-08
*
Metal Task Shader payload (#4238)
Dynamitos
2024-06-02
*
Support different SPIRV versions. (#4254)
Yong He
2024-06-01
*
Test binding index for combined and not-combined textures (#4180)
Jay Kwak
2024-05-17
*
RasterizerOrder resource for spirv and metal. (#4175)
Yong He
2024-05-16
*
Capabilities System, CapabilitySet Logic Overhaul (#4145)
ArielG-NV
2024-05-16
*
Support combined textures for Metal target (#4169)
Jay Kwak
2024-05-14
*
Implement texture functions for Metal target (#4158)
Jay Kwak
2024-05-14
*
More Metal Intrinsics. (#4143)
Yong He
2024-05-10
*
Metal: propagate and specialize address space. (#4137)
Yong He
2024-05-08
*
Support Metal math functions (#4118)
Jay Kwak
2024-05-07
*
Support groupshared variables for Metal. (#4116)
Yong He
2024-05-06
*
Metal: Vertex/Fragment builtin and layouts. (#4044)
Yong He
2024-04-30
*
Parameter layout and reflection for Metal bindings. (#4022)
Yong He
2024-04-24
*
Add metal downstream compiler + metallib target. (#3990)
Yong He
2024-04-19
*
Metal: rewrite global variables as explicit context. (#3981)
Yong He
2024-04-18
*
Add skeleton for metal backend. (#3971)
Yong He
2024-04-17
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