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AgeCommit message (Expand)Author
2025-09-02render-test: Change D3D12 default to sm_6_5 (#8320)James Helferty (NVIDIA)
2025-06-18Fix additional VVL violations (#7377)Gangzheng Tong
2025-04-01Use coopvec supporting dxcompiler.dll and dxil.dll (#6719)Jay Kwak
2025-01-24Fix depth texture sampling on Metal. (#6168)Yong He
2025-01-17Refactor _Texture to constrain on texel types. (#6115)Yong He
2025-01-09Add CalculateLevelOfDetail* overloads for comparison samplers (#6018)Darren Wihandi
2025-01-08Add SampleCmpLevel intrinsics (#6004)Darren Wihandi
2024-10-08Overhaul docgen tool and setup CI to generate stdlib reference. (#5232)Yong He
2024-06-18Metal: Implement fix for non vector4 texture Load/Sample (#4417)ArielG-NV
2024-06-11Test more texture types in Metal (#4333)Jay Kwak
2024-06-01Support different SPIRV versions. (#4254)Yong He
2024-05-16Capabilities System, CapabilitySet Logic Overhaul (#4145)ArielG-NV
2024-05-14Support combined textures for Metal target (#4169)Jay Kwak
2024-05-14Implement texture functions for Metal target (#4158)Jay Kwak