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Making it easier to work with shaders
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Author
Age
*
Fix segfault when shader entry points return resource types (#8434)
Copilot
2025-09-29
*
Add SPV_NV_bindless_texture support (#8534)
Lujin Wang
2025-09-26
*
Diagnostic on use of unsupported entry point modifiers (#8487)
James Helferty (NVIDIA)
2025-09-26
*
Remove `cooperative-vector` tests from expected CI failures (#8381)
aidanfnv
2025-09-26
*
Fix VVL errors on coopvec tests (#8541)
Jay Kwak
2025-09-25
*
Adding 4 WGPU tests to expected-failure-github (#8540)
Jay Kwak
2025-09-25
*
Prepare VulkanSDK release Oct 2025 (#8525)
Jay Kwak
2025-09-25
*
Remove unnecessary Load and Store pair (#8433)
Jay Kwak
2025-09-24
*
Legalize type as well in legalizeOperand (#8483)
Gangzheng Tong
2025-09-23
*
Lookup refactor (#8467)
kaizhangNV
2025-09-23
*
fix a crash when using type equality constaint (#8515)
kaizhangNV
2025-09-23
*
Fix varying output structs in GLSL source (#8501)
Julius Ikkala
2025-09-23
*
Split overloaded uses of RefType in front-end (#8427)
Theresa Foley
2025-09-23
*
Fix DebugCompilationUnit to reference main shader file instead of header file...
Lujin Wang
2025-09-18
*
Fix CUDA global variable initialization with constructor calls (#8340)
Harsh Aggarwal (NVIDIA)
2025-09-18
*
Diagnostic for metal ref mesh output assignment (#8365)
James Helferty (NVIDIA)
2025-09-17
*
Diagnose error when the function args can't satisfy constexpr parameter requi...
Gangzheng Tong
2025-09-16
*
Fix pointers and C-like layout in varying parameters (#8425)
Julius Ikkala
2025-09-10
*
CUDA: Fix compiler crash with unsized array field - nonuniformres-as-… (#8380)
Harsh Aggarwal (NVIDIA)
2025-09-10
*
Check if debugVar for is debuggable types in the legalization pass (#8326)
Gangzheng Tong
2025-09-10
*
Fix language server auto-complete regression in debug build. (#8416)
Yong He
2025-09-10
*
Fix #8314 - Enable tests/compute/texture-subscript.slang for CUDA (#8408)
Harsh Aggarwal (NVIDIA)
2025-09-09
*
Relax restriction on using link-time types for shader parameters. (#8387)
Yong He
2025-09-05
*
Disable a few WGSL testing using Wave functions in branches (#8386)
Jay Kwak
2025-09-05
*
Add warnings for overflows of integer types (#8281)
jarcherNV
2025-09-05
*
Try both LoadLibrary functions on Windows (#8368)
jarcherNV
2025-09-05
*
Enable CUDA support for additional HLSL intrinsic tests (#8293)
Harsh Aggarwal (NVIDIA)
2025-09-04
*
Handle slang-test command comments better (#8363)
Jay Kwak
2025-09-04
*
Diagnose on structured buffers containing resources (#8222)
Ellie Hermaszewska
2025-09-03
*
Fix#8085: Batch-9: Enable cuda tests (#8269)
Harsh Aggarwal (NVIDIA)
2025-09-03
*
Add Optix Intrinsics Coverage (#8159) (#8310)
Harsh Aggarwal (NVIDIA)
2025-09-03
*
Fix#8086: Batch-10: Enable cuda tests (#8270)
Harsh Aggarwal (NVIDIA)
2025-09-03
*
render-test: Change D3D12 default to sm_6_5 (#8320)
James Helferty (NVIDIA)
2025-09-02
*
Emit DebugInfo for the legalized entry point parameters (#7703)
Jay Kwak
2025-09-02
*
[CBP] Pointer frontend changes + groupshared pointer support (#7848)
ArielG-NV
2025-08-29
*
Remove the embedded source to avoid self-matching in slang-test (#8305)
Jay Kwak
2025-08-28
*
Add SPIRV OpCapability for 8/16bit use in storage (#8194)
James Helferty (NVIDIA)
2025-08-28
*
Fail slang-test when VVL printed errors (#8280)
Jay Kwak
2025-08-26
*
Fix Metal 8-bit vector type names: emit char/uchar instead of int8_t/uint8_t ...
Copilot
2025-08-26
*
Fix#8084: Batch-8: Enable cuda tests (#8268)
Harsh Aggarwal (NVIDIA)
2025-08-25
*
Fix#8083: Batch-7: Enable cuda tests (#8267)
Harsh Aggarwal (NVIDIA)
2025-08-25
*
Fix#8082: Batch-6: Enable cuda tests (#8266)
Harsh Aggarwal (NVIDIA)
2025-08-25
*
Fix#8081: Batch-5: Enable cuda tests (#8263)
Harsh Aggarwal (NVIDIA)
2025-08-25
*
Fix#8080: Batch-4: Enable cuda tests (#8261)
Harsh Aggarwal (NVIDIA)
2025-08-25
*
Fix mesh shader OutputIndices subscript error by adding missing ref accessor ...
Lujin Wang
2025-08-22
*
Fix reflection JSON writing userAttribs section twice for some cases. (#8210)
MindSpunk
2025-08-21
*
Introduce CDataLayout & -fvk-use-c-layout (#8136)
Julius Ikkala
2025-08-21
*
Implement SV_VulkanSamplePosition (#8236)
davli-nv
2025-08-21
*
Fix nextafter() (#8195)
Julius Ikkala
2025-08-20
*
Add Metal support for WaveGetActiveMask and WaveActiveCountBits (#8218)
Tianyu Li
2025-08-20
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