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Making it easier to work with shaders
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hlsl-intrinsic
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Author
2025-06-26
Fix tuple AST & IR layout size queries (#7502)
Julius Ikkala
2025-06-18
Fix additional VVL violations (#7377)
Gangzheng Tong
2025-06-12
Diagnose on use of struct inheritance. (#7419)
Yong He
2025-06-06
Address issues with GLSL style global in/out vars (#6669) (#6998)
sricker-nvidia
2025-05-27
Add LSS intrinsics (#7200)
Mukund Keshava
2025-05-26
Implement shader execution reordering support for OptiX (#7211)
Harsh Aggarwal (NVIDIA)
2025-05-25
Add full support for SPV_NV_shader_subgroup_partitioned (#7103)
Darren Wihandi
2025-05-22
Make sizeof(T) & alignof(T) of generic types work as compile-time constants (...
Julius Ikkala
2025-05-16
Fix broken -emit-spirv-via-glsl test option (#7091)
sricker-nvidia
2025-05-14
Remove readonly keyword from buffer pointer definitions (#7068)
aidanfnv
2025-05-12
cluster acceleration structure optix 6431 (#7028)
Harsh Aggarwal (NVIDIA)
2025-05-05
Add countbits 16-bit and 8-bit support (#6433) (#6897)
sricker-nvidia
2025-05-02
Disable an always failing test, partial resident test with dx12 (#6983)
Jay Kwak
2025-05-01
Add fwidth_coarse and fwidth_fine functions (#6941)
pdeayton-nv
2025-04-24
update slang-rhi (#6587)
Simon Kallweit
2025-04-22
Implement shader subgroup rotate intrinsics (#6878)
Darren Wihandi
2025-04-21
Fix quad control required SPIRV version for emit-spirv-via-glsl (#6869)
Darren Wihandi
2025-04-19
Implement 64bit countbits intrinsic (#6433) (#6845)
sricker-nvidia
2025-04-12
Add slang-test check for D3D11 double support (#6761)
aidanfnv
2025-04-04
Implement subgroup quad operations for Metal (#6745)
Darren Wihandi
2025-04-03
Add sparse texture Load intrinsic for SPIRV (#6702)
DarrelFW321
2025-04-01
Use coopvec supporting dxcompiler.dll and dxil.dll (#6719)
Jay Kwak
2025-03-26
Fix SPV_KHR_maximal_reconvergence extension name spelling (#6687)
Pavel Asyutchenko
2025-03-18
Implement floating-point pack/unpack intrinsics for all targets (#6503)
Darren Wihandi
2025-03-06
Update SPIRV-Tools and fix new validation errors. (#6511)
Yong He
2025-02-28
Implement sparse texture Sample* intrinsics for SPIRV (#6377)
Darren Wihandi
2025-02-28
Add Slang-specific intrinsics for integer pack/unpack (#6459)
Darren Wihandi
2025-02-28
Add WaveGetLane* support for Metal and WGSL (#6371)
Darren Wihandi
2025-02-27
Add inner texture type to reflection json (#6416)
Devon
2025-02-27
Map `SV_InstanceID` to `gl_InstanceIndex-gl_BaseInstance` (#6468)
Yong He
2025-02-10
Add support for Metal subgroup/simd operations (#6247)
Darren Wihandi
2025-02-02
Add support for WGSL subgroup operations (#6213)
Darren Wihandi
2025-01-29
Implement WaveMultiPrefix* for SPIRV and GLSL (#6182)
Darren Wihandi
2025-01-24
Add bgra8 format (#6163)
Darren Wihandi
2025-01-22
Use SPIRV integer vector dot product instructions (#6141)
Darren Wihandi
2025-01-17
Implement Quad Control intrinsics (#5981)
Darren Wihandi
2025-01-17
test-server should use d3d12core.dll from bin directory (#6095)
Jay Kwak
2025-01-16
Implement Packed Dot Product intrinsics (#6068)
Darren Wihandi
2025-01-16
support SV_ViewIndex for Metal (#6103)
Darren Wihandi
2025-01-09
Add CalculateLevelOfDetail* overloads for comparison samplers (#6018)
Darren Wihandi
2025-01-08
Add SampleCmpLevel intrinsics (#6004)
Darren Wihandi
2025-01-07
Lower varying parameters as pointers instead of SSA values. (#5919)
Yong He
2024-12-28
Implement HLSL pack/unpack math intrinsics (#5934)
Darren Wihandi
2024-12-26
Add packed 8bit builtin types (#5939)
Darren Wihandi
2024-12-21
Fixed stage and result field names in json reflection (#5927)
Stan
2024-12-19
Add base vertex and base instance system values (#5918)
Darren Wihandi
2024-12-19
Add HLSL texture sample with status intrinsics (#5901)
Darren Wihandi
2024-12-10
Enable exprs for GLSL binding layout qualifiers (#5807)
Darren
2024-12-03
Conform non-suffixed integer literals (#5717)
Darren Wihandi
2024-11-26
wgpu: Enable Metal-like legalization for byte addressible buffers (#5681)
Anders Leino
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