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| author | aidanfnv <aidanf@nvidia.com> | 2025-05-14 15:08:39 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-14 22:08:39 +0000 |
| commit | 8c98714df2198db1aff4ce6c6f7922850e400f80 (patch) | |
| tree | 1349bc96b36eb61ab363f1ac24170e5d1f6955ae /tests/hlsl-intrinsic | |
| parent | d179f0eec263d6ba2d7c1594564d4161750b2369 (diff) | |
Remove readonly keyword from buffer pointer definitions (#7068)
For https://github.com/shader-slang/slang/issues/6880
This change removes the readonly keyword from buffer pointer definitions from the GLSL source emitter, to allow for mutable buffer pointers.
Support for readonly will be readded when we add const pointer support later.
Diffstat (limited to 'tests/hlsl-intrinsic')
| -rw-r--r-- | tests/hlsl-intrinsic/const-buffer-pointer.slang | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/hlsl-intrinsic/const-buffer-pointer.slang b/tests/hlsl-intrinsic/const-buffer-pointer.slang index 9fd8a23d8..93f8bb0f6 100644 --- a/tests/hlsl-intrinsic/const-buffer-pointer.slang +++ b/tests/hlsl-intrinsic/const-buffer-pointer.slang @@ -12,7 +12,7 @@ struct MyStruct float4x4 transform; } -// CHECK: layout(buffer_reference, std430, buffer_reference_align = 4) readonly buffer BufferPointer_MyStruct +// CHECK: layout(buffer_reference, std430, buffer_reference_align = 4) buffer BufferPointer_MyStruct // CHECK-NEXT: { // CHECK-NEXT: MyStruct{{.*}} _data; // CHECK-NEXT: } |
