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path: root/tests/hlsl-intrinsic/wave-vector.slang
Commit message (Expand)AuthorAge
* render-test: Change D3D12 default to sm_6_5 (#8320)James Helferty (NVIDIA)2025-09-02
* Updated support to enable batch3 (#8219)Harsh Aggarwal (NVIDIA)2025-08-20
* Add support for Metal subgroup/simd operations (#6247)Darren Wihandi2025-02-10
* Add support for WGSL subgroup operations (#6213)Darren Wihandi2025-02-02
* Warning on lossy implicit casts. (#2367)Yong He2022-08-17
* Use detected shader model in gfx/d3d12. (#1996)Yong He2021-10-29
* Enable testing with Swiftshader. (#1906)Yong He2021-07-09
* Convert more tests to use shader objects (#1659)Tim Foley2021-01-15
* Test frame work improvements (#1452)jsmall-nvidia2020-07-24
* Fixes for active mask synthesis + tests (#1370)Tim Foley2020-06-05
* CUDA support for vector/matrix Wave intrinsics (#1266)jsmall-nvidia2020-03-09
* Wave intrinsics for Vector and Matrix types (#1262)jsmall-nvidia2020-03-06