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path: root/tests/hlsl-intrinsic/texture
AgeCommit message (Expand)Author
2025-09-25Prepare VulkanSDK release Oct 2025 (#8525)Jay Kwak
2025-09-02render-test: Change D3D12 default to sm_6_5 (#8320)James Helferty (NVIDIA)
2025-08-25Fix#8080: Batch-4: Enable cuda tests (#8261)Harsh Aggarwal (NVIDIA)
2025-08-09Fix atomics error diagnostics (#8117)venkataram-nv
2025-08-07Add warning for comma operators used outside for-loops and expand expressions...Copilot
2025-06-18Fix additional VVL violations (#7377)Gangzheng Tong
2025-05-02Disable an always failing test, partial resident test with dx12 (#6983)Jay Kwak
2025-04-24update slang-rhi (#6587)Simon Kallweit
2025-04-03Add sparse texture Load intrinsic for SPIRV (#6702)DarrelFW321
2025-02-28Implement sparse texture Sample* intrinsics for SPIRV (#6377)Darren Wihandi
2025-01-17test-server should use d3d12core.dll from bin directory (#6095)Jay Kwak
2025-01-09Add CalculateLevelOfDetail* overloads for comparison samplers (#6018)Darren Wihandi
2025-01-08Add SampleCmpLevel intrinsics (#6004)Darren Wihandi
2024-12-19Add HLSL texture sample with status intrinsics (#5901)Darren Wihandi
2024-10-17Cleanup atomic intrinsics. (#5324)Yong He
2024-07-10Support status argument for GatherXXX (#4490)Jay Kwak
2024-06-28Implement CheckAccessFullyMapped (#4509)Jay Kwak
2024-03-05Enable SampleCmpLevelZero tests and update the results (#3677)Pankaj Mistry
2024-02-15HLSL texture intrinsic test first draft. (#3583)tgrimesnv
2024-02-02Atomics+Wave ops intrinsics fixes. (#3542)Yong He
2024-02-01FP16 atomics for RWByteAddresBuffer, fp32 atomics for images. (#3536)Yong He
2023-11-16Unify stdlib `Texture` types into one generic type. (#3327)Yong He
2023-07-21Add sampleCount parameter for read-only textures. (#3011)Yong He
2023-07-19Add `sampleCount` parameter for MS textures. (#3001)Yong He
2021-05-14FXC as DownstreamCompiler (#1844)jsmall-nvidia
2020-08-21Fix stdlib declarations for texture Gather() (#1510)Tim Foley