| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | 8503 wgsl depth texture (#8645) | Sami Kiminki (NVIDIA) | 2025-10-10 |
| * | render-test: Change D3D12 default to sm_6_5 (#8320) | James Helferty (NVIDIA) | 2025-09-02 |
| * | Fix additional VVL violations (#7377) | Gangzheng Tong | 2025-06-18 |
| * | update slang-rhi (#6587) | Simon Kallweit | 2025-04-24 |
| * | Add SampleCmpLevel intrinsics (#6004) | Darren Wihandi | 2025-01-08 |
| * | Add HLSL texture sample with status intrinsics (#5901) | Darren Wihandi | 2024-12-19 |
| * | Support status argument for GatherXXX (#4490) | Jay Kwak | 2024-07-10 |
| * | Enable SampleCmpLevelZero tests and update the results (#3677) | Pankaj Mistry | 2024-03-05 |
| * | HLSL texture intrinsic test first draft. (#3583) | tgrimesnv | 2024-02-15 |
