| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | 8503 wgsl depth texture (#8645) | Sami Kiminki (NVIDIA) | 2025-10-10 |
| * | Prepare VulkanSDK release Oct 2025 (#8525) | Jay Kwak | 2025-09-25 |
| * | render-test: Change D3D12 default to sm_6_5 (#8320) | James Helferty (NVIDIA) | 2025-09-02 |
| * | Add warning for comma operators used outside for-loops and expand expressions... | Copilot | 2025-08-07 |
| * | Fix additional VVL violations (#7377) | Gangzheng Tong | 2025-06-18 |
| * | Disable an always failing test, partial resident test with dx12 (#6983) | Jay Kwak | 2025-05-02 |
| * | Add sparse texture Load intrinsic for SPIRV (#6702) | DarrelFW321 | 2025-04-03 |
| * | Implement sparse texture Sample* intrinsics for SPIRV (#6377) | Darren Wihandi | 2025-02-28 |
