index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
tests
/
cross-compile
Commit message (
Expand
)
Author
Age
...
*
Add support for SV_ViewID (#2440)
Ellie Hermaszewska
2022-10-12
*
Warning on lossy implicit casts. (#2367)
Yong He
2022-08-17
*
Support for querying which parameters are used in emitted code (#2239)
Alexey Panteleev
2022-05-18
*
Use IR pass to eliminate phi nodes (#2226)
Theresa Foley
2022-05-10
*
Work to mitigate SPIR-V bloat (#1914)
Theresa Foley
2021-07-21
*
Glslang refactor bugfix (#1863)
jsmall-nvidia
2021-05-28
*
DXC as DownstreamCompiler (#1845)
jsmall-nvidia
2021-05-14
*
FXC as DownstreamCompiler (#1844)
jsmall-nvidia
2021-05-14
*
Convert more tests to use shader objects (#1659)
Tim Foley
2021-01-15
*
Add basic GLSL support for SV_Barycentrics (#1648)
Tim Foley
2021-01-05
*
Enable all dynamic dispatch tests on CUDA. (#1552)
Yong He
2020-09-21
*
Add support for global uniform shader parameters (#1433)
Tim Foley
2020-07-08
*
Add missing loop-attribs.slang.hlsl for the test case
Yong He
2020-06-04
*
Change loop-attrib test case to CROSS_COMPILE per review comments
Yong He
2020-06-04
*
Emit [loop] attribute to output HLSL.
Yong He
2020-06-04
*
Add GLSL translation for HLSL fmod() (#1342)
Tim Foley
2020-05-11
*
Improve GLSL coverage of boolean binary ops (#1335)
Tim Foley
2020-05-01
*
Fix stdlib definitions of half<->float conversion (#1326)
Tim Foley
2020-04-20
*
Workaround for matching of dxc diagnostics (#1324)
jsmall-nvidia
2020-04-16
*
Fix expected output for dxc-error test. (#1312)
Tim Foley
2020-04-08
*
Fix a bug in exiting SSA form for loops (#1293)
Tim Foley
2020-03-25
*
Fix support for SV_Coverage on GLSL path (#1239)
Tim Foley
2020-02-24
*
Don't allocate a default space for a VK push-constant buffer (#1231)
Tim Foley
2020-02-19
*
Fix output GLSL for primitive ID in a geometry shader (#1214)
Tim Foley
2020-02-10
*
Add attributes to enable dual-source blending on Vulkan (#1210)
Tim Foley
2020-02-10
*
Add support for RWBuffer writes on GLSL/SPIR-V target (#1199)
Tim Foley
2020-02-05
*
Feature/target intrinsic fold (#1190)
jsmall-nvidia
2020-01-29
*
CUDA support improvements (#1168)
jsmall-nvidia
2020-01-21
*
Cover a few corner cases in reflection API (#1163)
Tim Foley
2020-01-08
*
Remove support for explicit register/binding syntax on TEST_INPUT (#1132)
Tim Foley
2019-11-21
*
GetDimension on GLSL for StructuredBuffer (#1081)
jsmall-nvidia
2019-10-15
*
Improvements to testing and ABI for CPU (#1057)
jsmall-nvidia
2019-09-18
*
Fix problems with x86 CPU tests (#1051)
jsmall-nvidia
2019-09-12
*
User defined downstream compiler prelude (#1028)
jsmall-nvidia
2019-08-20
*
WIP: Compute test running on CPU (#1023)
jsmall-nvidia
2019-08-19
*
Callable CPU code support (#1014)
jsmall-nvidia
2019-08-12
*
Fix TeamCity CI issues (#1013)
jsmall-nvidia
2019-08-09
*
WIP: Preliminary Slang -> C++ code generation (#1009)
jsmall-nvidia
2019-08-08
*
Slang -> C++ -> SharedLibrary -> Test (#999)
jsmall-nvidia
2019-07-17
*
WIP: slang to C++ code generation (#997)
jsmall-nvidia
2019-07-09
*
Runtime Shared Library compilation and testing (#985)
jsmall-nvidia
2019-06-14
*
Runtime C++ compiling and testing on Unix-like targets (#981)
jsmall-nvidia
2019-06-13
*
Visual Studio compilation working in test harness (#979)
jsmall-nvidia
2019-06-12
*
WIP: Support for other source target language (#971)
jsmall-nvidia
2019-05-31
*
Translate .Load() to imageLoad() for Vulkan (#967)
Tim Foley
2019-05-22
*
Hotfix/improve glsl semantic conversion (#965)
jsmall-nvidia
2019-05-21
*
Initial support for the `precise` keyword (#958)
Tim Foley
2019-04-29
*
Add better control over image formats for GLSL/SPIR-V targets (#939)
Tim Foley
2019-04-08
*
Fix handling of arrays of resources in type legalization (#896)
Tim Foley
2019-03-12
*
Fix GLSL emit logic for select expr
Yong He
2019-03-10
[prev]
[next]