| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Allow for implicit `this` expressions. | Tim Foley | 2017-10-30 |
| * | Support explicit `this` expressions | Tim Foley | 2017-10-30 |
| * | Initial work on support code generation for generics with constraints (#233) | Tim Foley | 2017-10-27 |
| * | render-test code cleanup | YONGH\yongh | 2017-10-25 |
| * | test | YONGH\yongh | 2017-10-25 |
| * | test | YONGH\yongh | 2017-10-25 |
| * | test | YONGH\yongh | 2017-10-25 |
| * | test | YONGH\yongh | 2017-10-25 |
| * | add new test mode: COMPARE_RENDER_COMPUTE, which runs a input vertex/fragment... | YONGH\yongh | 2017-10-25 |
| * | fix test case | Yong He | 2017-10-23 |
| * | fix compute shader test result comparison | Yong He | 2017-10-23 |
| * | Merge https://github.com/shader-slang/slang | Yong He | 2017-10-23 |
| |\ | |||
| | * | Fix up emission of shader parameter semantics when using IR (#226) | Tim Foley | 2017-10-20 |
| * | | Work in-progress: simple compute test passed. (d3d renderer) | Yong He | 2017-10-23 |
| |/ | |||
| * | Support running and comparing execution results of compute shaders in testing... | YONGH\yongh | 2017-10-19 |
