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* Compile append and consume structured buffers to glsl. (#3142)Yong He2023-08-21
| | | | | | | | | | | * Compile append and consume structured buffers to glsl. * Fix. * Update CI config. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Detect and deduplicate read-only resource access. (#2680)Yong He2023-02-27
| | | | | | | | | | | * Detect and deduplicate read-only resource access. * Fix tests. * Fix tests. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Fix a typo in core.meta.slang which was causing an assert when (#1024)Robert Stepinski2019-08-16
compiling shaders that used texture2DMS Load() operations