| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-08-21 | Compile append and consume structured buffers to glsl. (#3142) | Yong He | |
| * Compile append and consume structured buffers to glsl. * Fix. * Update CI config. --------- Co-authored-by: Yong He <yhe@nvidia.com> | |||
| 2023-02-27 | Detect and deduplicate read-only resource access. (#2680) | Yong He | |
| * Detect and deduplicate read-only resource access. * Fix tests. * Fix tests. --------- Co-authored-by: Yong He <yhe@nvidia.com> | |||
| 2019-08-16 | Fix a typo in core.meta.slang which was causing an assert when (#1024) | Robert Stepinski | |
| compiling shaders that used texture2DMS Load() operations | |||
