| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-09-02 | render-test: Change D3D12 default to sm_6_5 (#8320) | James Helferty (NVIDIA) |
| 2025-02-27 | update slang-rhi (shader object refactor) (#6251) | Simon Kallweit |
| 2023-09-01 | Fix GLSL code gen around RayQuery and HitObject types. (#3173) | Yong He |
| 2023-08-31 | Inline all RayQuery/HitObject typed functions when targeting GLSL. (#3172) | Yong He |
| 2023-08-22 | Add test case for RayQuery parameter. (#3140) | Yong He |
