| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | render-test: Change D3D12 default to sm_6_5 (#8320) | James Helferty (NVIDIA) | 2025-09-02 |
| * | update slang-rhi (shader object refactor) (#6251) | Simon Kallweit | 2025-02-27 |
| * | Fix GLSL code gen around RayQuery and HitObject types. (#3173) | Yong He | 2023-09-01 |
| * | Inline all RayQuery/HitObject typed functions when targeting GLSL. (#3172) | Yong He | 2023-08-31 |
| * | Add test case for RayQuery parameter. (#3140) | Yong He | 2023-08-22 |
