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Making it easier to work with shaders
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Author
Age
*
Fixes for Metal ParameterBlock support. (#4752)
Yong He
2024-07-30
*
Allow only specific spv storage classes for binding decoration (#4713)
kaizhangNV
2024-07-23
*
Support parameter block in metal shader objects. (#4671)
Yong He
2024-07-19
*
Neaten filecheck output for non-passing nested-parameter-block test (#4592)
Ellie Hermaszewska
2024-07-10
*
Metal: misc fixes and enable more tests. (#4374)
Yong He
2024-06-13
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Implement Sampler2D for CPP target (#4371)
Jay Kwak
2024-06-12
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SPIRV `Block` decoration fixes. (#4303)
Yong He
2024-06-08
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Metal compute tests (#4292)
skallweitNV
2024-06-07
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Improve compile time performance. (#3857)
Yong He
2024-05-29
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Fix default space assignment. (#3833)
Yong He
2024-03-25
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Make `-no-mangle` option work, add `-no-hlsl-binding`. (#3817)
Yong He
2024-03-23
*
Make slangc commandline parsing compatible with renderdoc. (#3658)
Yong He
2024-03-01
*
[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)
Yong He
2024-01-24
*
Support visibility control and default to `internal`. (#3380)
Yong He
2023-12-06
*
Parameter binding and gfx fixes. (#3302)
Yong He
2023-11-01
*
SPIR-V image operations (#3163)
Ellie Hermaszewska
2023-09-05
*
Proper lowering of functiosn that returns NonCopyable values. (#3179)
Yong He
2023-09-03
*
Fix -fvk-u-shift not applying to global constant buffer. (#3033)
Yong He
2023-07-27
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Fix -fvk-u-shift not applying to RWStructuredBuffer on glsl output. (#3027)
Yong He
2023-07-26
*
Support for vk-shift-* without explicit bindings (#3000)
jsmall-nvidia
2023-07-19
*
Fix vk-shift-* mapping issue (#2993)
jsmall-nvidia
2023-07-14
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Add support for vk::image_format attribute (#2945)
jsmall-nvidia
2023-06-28
*
Improvements around HLSLToVulkanLayout (#2867)
jsmall-nvidia
2023-05-04
*
HLSL->Vulkan binding support (#2865)
jsmall-nvidia
2023-05-03
*
Various dxc/fxc compatibility fixes. (#2863)
Yong He
2023-05-02
*
Detect and deduplicate read-only resource access. (#2680)
Yong He
2023-02-27
*
Remove legacy feature for merging global shader parameters (#1139)
Tim Foley
2019-12-06
*
Split front- and back-ends (#846)
Tim Foley
2019-02-15
*
Represent global shader parameters explicitly in the IR (#756)
Tim Foley
2018-12-14
*
Change how buffers are emitted (#741)
Tim Foley
2018-12-07
*
Rework command-line options handling for entry points and targets (#697)
Tim Foley
2018-10-29
*
Remove the "hack sampler" workaround (#648)
Tim Foley
2018-09-21
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Allow more complex compound expressions when emitting from IR (#552)
Tim Foley
2018-05-04
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Pass through original names for most declarations (#547)
Tim Foley
2018-05-03
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Introduce an IR-level type system (#481)
Tim Foley
2018-04-11
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Change uses of "spire" to "slang" (#461)
Tim Foley
2018-03-29
*
Generate SSA form for IR functions (#400)
Tim Foley
2018-02-07
*
Support __target_intrinsic modifiers in IR codegen (#401)
Tim Foley
2018-02-07
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Remove non-IR codegen paths (#398)
Tim Foley
2018-02-03
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Remove support for the -no-checking flag (#392)
Tim Foley
2018-02-02
*
Fix bug around arrays of structs of resources (#352)
Tim Foley
2018-01-03
*
Work on getting rewriter + IR playing nice together. (#314)
Tim Foley
2017-12-18
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More fixups for parameter block binding generation (#311)
Tim Foley
2017-12-15
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More fixups for Vulkan parameter block bindings (#309)
Tim Foley
2017-12-14
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Revise type legalization so it can handle constant buffers (#282)
Tim Foley
2017-11-16
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Parameter block work (#276)
Tim Foley
2017-11-13
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Parameter blocks (#245)
Tim Foley
2017-11-06
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Working on better handling of builtin functions in IR (#196)
Tim Foley
2017-10-05
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Support IR-based codegen for a few more examples.
Tim Foley
2017-09-11
*
Replace old notion of "intrinsic" operations
Tim Foley
2017-09-07
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