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AgeCommit message (Expand)Author
2025-09-02render-test: Change D3D12 default to sm_6_5 (#8320)James Helferty (NVIDIA)
2025-08-01Fix 7441: CUDA boolean vector layout to use 1-byte elements (#7862)Harsh Aggarwal (NVIDIA)
2025-07-25Add combined texture-sampler flag to reflection API to differentiate Texture2...Copilot
2025-07-09Avoid adding underscore to _snorm format if it has one (#7664)aidanfnv
2025-05-15Add checking for hlsl register semantic. (#7118)Yong He
2025-02-27Add inner texture type to reflection json (#6416)Devon
2024-12-21Fixed stage and result field names in json reflection (#5927)Stan
2024-12-12Bump spirv-header/tools/glslang (#5834)Ellie Hermaszewska
2024-11-06Fix IntVal unification logic to insert type casts + buffer element lowering r...Yong He
2024-11-06Fix WGSL parameter block binding. (#5500)Yong He
2024-10-29formatEllie Hermaszewska
2024-10-15Enable WebGPU tests in CI (#5239)Anders Leino
2024-10-09Use user defined type name in glsl buffer declarations. (#5242)Yong He
2024-09-30Add COM API for querying metadata. (#5168)Yong He
2024-07-30Fixes for Metal ParameterBlock support. (#4752)Yong He
2024-07-23Allow only specific spv storage classes for binding decoration (#4713)kaizhangNV
2024-07-19Support parameter block in metal shader objects. (#4671)Yong He
2024-07-10Neaten filecheck output for non-passing nested-parameter-block test (#4592)Ellie Hermaszewska
2024-06-13Metal: misc fixes and enable more tests. (#4374)Yong He
2024-06-12Implement Sampler2D for CPP target (#4371)Jay Kwak
2024-06-08SPIRV `Block` decoration fixes. (#4303)Yong He
2024-06-07Metal compute tests (#4292)skallweitNV
2024-05-29Improve compile time performance. (#3857)Yong He
2024-03-25Fix default space assignment. (#3833)Yong He
2024-03-23Make `-no-mangle` option work, add `-no-hlsl-binding`. (#3817)Yong He
2024-03-01Make slangc commandline parsing compatible with renderdoc. (#3658)Yong He
2024-01-24[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)Yong He
2023-12-06Support visibility control and default to `internal`. (#3380)Yong He
2023-11-01Parameter binding and gfx fixes. (#3302)Yong He
2023-09-05SPIR-V image operations (#3163)Ellie Hermaszewska
2023-09-03Proper lowering of functiosn that returns NonCopyable values. (#3179)Yong He
2023-07-27Fix -fvk-u-shift not applying to global constant buffer. (#3033)Yong He
2023-07-26Fix -fvk-u-shift not applying to RWStructuredBuffer on glsl output. (#3027)Yong He
2023-07-19Support for vk-shift-* without explicit bindings (#3000)jsmall-nvidia
2023-07-14Fix vk-shift-* mapping issue (#2993)jsmall-nvidia
2023-06-28Add support for vk::image_format attribute (#2945)jsmall-nvidia
2023-05-04Improvements around HLSLToVulkanLayout (#2867)jsmall-nvidia
2023-05-03HLSL->Vulkan binding support (#2865)jsmall-nvidia
2023-05-02Various dxc/fxc compatibility fixes. (#2863)Yong He
2023-02-27Detect and deduplicate read-only resource access. (#2680)Yong He
2019-12-06Remove legacy feature for merging global shader parameters (#1139)Tim Foley
2019-02-15Split front- and back-ends (#846)Tim Foley
2018-12-14Represent global shader parameters explicitly in the IR (#756)Tim Foley
2018-12-07Change how buffers are emitted (#741)Tim Foley
2018-10-29Rework command-line options handling for entry points and targets (#697)Tim Foley
2018-09-21Remove the "hack sampler" workaround (#648)Tim Foley
2018-05-04Allow more complex compound expressions when emitting from IR (#552)Tim Foley
2018-05-03Pass through original names for most declarations (#547)Tim Foley
2018-04-11Introduce an IR-level type system (#481)Tim Foley
2018-03-29Change uses of "spire" to "slang" (#461)Tim Foley