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| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-12-12 14:52:14 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-12-12 14:52:14 +0800 |
| commit | 626e81478f2bcf759567975a3c94478374d1811d (patch) | |
| tree | cf9e1b331203e891b448b8edd5675800d1cbcfaf /tests/bindings | |
| parent | 2999cb72a297152699a099b0f7762143dcc9a055 (diff) | |
Bump spirv-header/tools/glslang (#5834)
* Back out "Update SPIRV submodules (#5815)"
This backs out commit e50aac13e2c161d672b137a62f6d66820d0f9ff1.
* Use upstream spirv-tools
* Fix bump-glslang.sh for newer versions of spirv-tools
* Use upstream glslang
* Add --do-fetch option to bump glslang
* Bump glslang and friends
Supersedes https://github.com/shader-slang/slang/pull/5815
* Regenerate glslang and spirv-tools outputs
* Fixes to slang-glslang
* Correct spirv intrinsic for OpImageSampleFootprintNV
Note that this currently fails validation with the following error:
```
error: line 145: Result <id> from OpSampledImage instruction must not appear as operand for OpImageSampleFootprintNV, since it is not specified as taking an OpTypeSampledImage. Found result <id> '55[%sampledImage]' as an operand of <id> '56[%resultVal]'.
%sampledImage = OpSampledImage %54 %51 %40
```
This seems to be in error as the spec for
*SPV_NV_shader_image_footprint* states that "Sampled Image must be an
object whose type is OpTypeSampledImage"
https://refined-github-html-preview.kidonng.workers.dev/KhronosGroup/SPIRV-Registry/raw/refs/heads/main/extensions/NV/SPV_NV_shader_image_footprint.html
glslang also seems to fail with the same validation error
* Fix spv storage class test
Diffstat (limited to 'tests/bindings')
| -rw-r--r-- | tests/bindings/binding-spv-storage-class.slang | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/tests/bindings/binding-spv-storage-class.slang b/tests/bindings/binding-spv-storage-class.slang index 5e93a1fbd..bb0ad3af3 100644 --- a/tests/bindings/binding-spv-storage-class.slang +++ b/tests/bindings/binding-spv-storage-class.slang @@ -35,21 +35,21 @@ void main(out float3 pos) pos.xy, 0); } -// SPIRV: OpDecorate %myStruct1{{.*}} Binding 1 -// SPIRV: OpDecorate %myStruct1{{.*}} DescriptorSet 1 -// SPIRV: OpDecorate %myStruct2{{.*}} Binding 2 -// SPIRV: OpDecorate %myStruct2{{.*}} DescriptorSet 1 -// SPIRV: OpDecorate %texture{{.*}} Binding 3 -// SPIRV: OpDecorate %texture{{.*}} DescriptorSet 1 -// SPIRV: OpDecorate %sampler{{.*}} Binding 4 -// SPIRV: OpDecorate %sampler{{.*}} DescriptorSet 1 +// SPIRV-DAG: OpDecorate %myStruct1{{.*}} Binding 1 +// SPIRV-DAG: OpDecorate %myStruct1{{.*}} DescriptorSet 1 +// SPIRV-DAG: OpDecorate %myStruct2{{.*}} Binding 2 +// SPIRV-DAG: OpDecorate %myStruct2{{.*}} DescriptorSet 1 +// SPIRV-DAG: OpDecorate %texture{{.*}} Binding 3 +// SPIRV-DAG: OpDecorate %texture{{.*}} DescriptorSet 1 +// SPIRV-DAG: OpDecorate %sampler{{.*}} Binding 4 +// SPIRV-DAG: OpDecorate %sampler{{.*}} DescriptorSet 1 // // -// GL-SPIRV: OpDecorate %myStruct1{{.*}} DescriptorSet 1 -// GL-SPIRV: OpDecorate %myStruct1{{.*}} Binding 1 -// GL-SPIRV: OpDecorate %myStruct2{{.*}} DescriptorSet 1 -// GL-SPIRV: OpDecorate %myStruct2{{.*}} Binding 2 -// GL-SPIRV: OpDecorate %texture{{.*}} DescriptorSet 1 -// GL-SPIRV: OpDecorate %texture{{.*}} Binding 3 -// GL-SPIRV: OpDecorate %sampler{{.*}} DescriptorSet 1 -// GL-SPIRV: OpDecorate %sampler{{.*}} Binding 4 +// GL-SPIRV-DAG: OpDecorate %myStruct1{{.*}} DescriptorSet 1 +// GL-SPIRV-DAG: OpDecorate %myStruct1{{.*}} Binding 1 +// GL-SPIRV-DAG: OpDecorate %myStruct2{{.*}} DescriptorSet 1 +// GL-SPIRV-DAG: OpDecorate %myStruct2{{.*}} Binding 2 +// GL-SPIRV-DAG: OpDecorate %texture{{.*}} DescriptorSet 1 +// GL-SPIRV-DAG: OpDecorate %texture{{.*}} Binding 3 +// GL-SPIRV-DAG: OpDecorate %sampler{{.*}} DescriptorSet 1 +// GL-SPIRV-DAG: OpDecorate %sampler{{.*}} Binding 4 |
