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authorEllie Hermaszewska <ellieh@nvidia.com>2024-12-12 14:52:14 +0800
committerGitHub <noreply@github.com>2024-12-12 14:52:14 +0800
commit626e81478f2bcf759567975a3c94478374d1811d (patch)
treecf9e1b331203e891b448b8edd5675800d1cbcfaf
parent2999cb72a297152699a099b0f7762143dcc9a055 (diff)
Bump spirv-header/tools/glslang (#5834)
* Back out "Update SPIRV submodules (#5815)" This backs out commit e50aac13e2c161d672b137a62f6d66820d0f9ff1. * Use upstream spirv-tools * Fix bump-glslang.sh for newer versions of spirv-tools * Use upstream glslang * Add --do-fetch option to bump glslang * Bump glslang and friends Supersedes https://github.com/shader-slang/slang/pull/5815 * Regenerate glslang and spirv-tools outputs * Fixes to slang-glslang * Correct spirv intrinsic for OpImageSampleFootprintNV Note that this currently fails validation with the following error: ``` error: line 145: Result <id> from OpSampledImage instruction must not appear as operand for OpImageSampleFootprintNV, since it is not specified as taking an OpTypeSampledImage. Found result <id> '55[%sampledImage]' as an operand of <id> '56[%resultVal]'. %sampledImage = OpSampledImage %54 %51 %40 ``` This seems to be in error as the spec for *SPV_NV_shader_image_footprint* states that "Sampled Image must be an object whose type is OpTypeSampledImage" https://refined-github-html-preview.kidonng.workers.dev/KhronosGroup/SPIRV-Registry/raw/refs/heads/main/extensions/NV/SPV_NV_shader_image_footprint.html glslang also seems to fail with the same validation error * Fix spv storage class test
-rw-r--r--.gitmodules4
-rwxr-xr-xexternal/bump-glslang.sh32
m---------external/glslang0
-rw-r--r--external/glslang-generated/glslang/build_info.h2
m---------external/spirv-headers0
m---------external/spirv-tools0
-rw-r--r--external/spirv-tools-generated/build-version.inc2
-rw-r--r--external/spirv-tools-generated/generators.inc3
-rw-r--r--external/spirv-tools-generated/options-pinned.h261
-rw-r--r--source/slang-glslang/slang-glslang.cpp5
-rw-r--r--source/slang/hlsl.meta.slang7
-rw-r--r--tests/bindings/binding-spv-storage-class.slang32
-rw-r--r--tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint.slang46
13 files changed, 339 insertions, 55 deletions
diff --git a/.gitmodules b/.gitmodules
index 29dff6c36..d5bfdc007 100644
--- a/.gitmodules
+++ b/.gitmodules
@@ -1,6 +1,6 @@
[submodule "external/glslang"]
path = external/glslang
- url = https://github.com/shader-slang/glslang.git
+ url = https://github.com/KhronosGroup/glslang
[submodule "external/tinyobjloader"]
path = external/tinyobjloader
url = https://github.com/syoyo/tinyobjloader
@@ -15,7 +15,7 @@
url = https://github.com/shader-slang/slang-binaries
[submodule "external/spirv-tools"]
path = external/spirv-tools
- url = https://github.com/shader-slang/SPIRV-Tools.git
+ url = https://github.com/KhronosGroup/SPIRV-Tools.git
[submodule "external/spirv-headers"]
path = external/spirv-headers
url = https://github.com/KhronosGroup/SPIRV-Headers.git
diff --git a/external/bump-glslang.sh b/external/bump-glslang.sh
index d3923cf0e..fcd2d87d3 100755
--- a/external/bump-glslang.sh
+++ b/external/bump-glslang.sh
@@ -4,7 +4,7 @@ set -e
EXTERNAL_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" >/dev/null 2>&1 && pwd)"
-refDef=refs/heads/master
+refDef=refs/heads/main
ref=$refDef
upstreamDef=https://github.com/KhronosGroup/glslang
upstream=$upstreamDef
@@ -27,6 +27,9 @@ while [[ "$#" -gt 0 ]]; do
--do-commit)
do_commit=1
;;
+ --do-fetch)
+ do_fetch=1
+ ;;
*)
echo "Unknown parameter passed: $1" >&2
exit 1
@@ -47,6 +50,10 @@ $me: Update external/glslang and dependencies
- Optionally commit the changes
Options:
+ --do-fetch : Fetch new changes to glslang spirv-tools spirv-headers, if
+ this isn't specified then the ref/release/upstream options do
+ nothing
+
--ref 2b2523f : merge this specific commit into our branch
defaults to $refDef
@@ -89,6 +96,7 @@ spirv_headers=$EXTERNAL_DIR/spirv-headers
spirv_tools=$EXTERNAL_DIR/spirv-tools
spirv_tools_generated=$EXTERNAL_DIR/spirv-tools-generated
effcee=$spirv_tools/external/effcee
+absl=$spirv_tools/external/effcee/third_party/abseil_cpp
re2=$spirv_tools/external/re2
if ! test -f "$glslang/.git"; then
@@ -127,22 +135,28 @@ merge_dep() {
new_ref["$1"]=$(git -C "$dir" describe --exclude master-tot --tags HEAD)
}
-merge_dep glslang "$glslang" "$upstream" "$ref"
+if [ "$do_fetch" ]; then
+ merge_dep glslang "$glslang" "$upstream" "$ref"
-spirv_tools_upstream=https://github.com/$(
- jq <"$glslang/known_good.json" \
- ".commits | .[] | select(.name == \"spirv-tools\") | .subrepo" \
- --raw-output
-)
-merge_dep spirv-tools "$spirv_tools" "$spirv_tools_upstream" "$(known_good_commit "spirv-tools")"
+ spirv_tools_upstream=https://github.com/$(
+ jq <"$glslang/known_good.json" \
+ ".commits | .[] | select(.name == \"spirv-tools\") | .subrepo" \
+ --raw-output
+ )
+
+ merge_dep spirv-tools "$spirv_tools" "$spirv_tools_upstream" "$(known_good_commit "spirv-tools")"
-bump_dep "$spirv_headers" "spirv-tools/external/spirv-headers"
+ bump_dep "$spirv_headers" "spirv-tools/external/spirv-headers"
+fi
# Make sure we have the dependencies of spirv-tools up to date
test -d "$effcee" || git clone https://github.com/google/effcee.git "$effcee"
git -C "$effcee" pull
+test -d "$absl" || git clone https://github.com/abseil/abseil-cpp "$absl"
+git -C "$absl" pull
+
test -d "$re2" || git clone https://github.com/google/re2.git "$re2"
git -C "$re2" pull
diff --git a/external/glslang b/external/glslang
-Subproject d86ef8a6e2b10508266ec8d63d64e866479d70d
+Subproject a0995c49ebcaca2c6d3b03efbabf74f3843decd
diff --git a/external/glslang-generated/glslang/build_info.h b/external/glslang-generated/glslang/build_info.h
index 9327e840e..328c273f0 100644
--- a/external/glslang-generated/glslang/build_info.h
+++ b/external/glslang-generated/glslang/build_info.h
@@ -34,7 +34,7 @@
#ifndef GLSLANG_BUILD_INFO
#define GLSLANG_BUILD_INFO
-#define GLSLANG_VERSION_MAJOR 12
+#define GLSLANG_VERSION_MAJOR 15
#define GLSLANG_VERSION_MINOR 0
#define GLSLANG_VERSION_PATCH 0
#define GLSLANG_VERSION_FLAVOR ""
diff --git a/external/spirv-headers b/external/spirv-headers
-Subproject 3f17b2af6784bfa2c5aa5dbb8e0e74a607dd8b3
+Subproject 36d5e2ddaa54c70d2f29081510c66f4fc98e5e5
diff --git a/external/spirv-tools b/external/spirv-tools
-Subproject 43bc4b9ae891ec34c6b033d96a6ed86510b9995
+Subproject 2b315c2eabe906a71757b598dfa2ee46dbd59dd
diff --git a/external/spirv-tools-generated/build-version.inc b/external/spirv-tools-generated/build-version.inc
index 04be7c922..996ada19a 100644
--- a/external/spirv-tools-generated/build-version.inc
+++ b/external/spirv-tools-generated/build-version.inc
@@ -1 +1 @@
-"v2024.4", "SPIRV-Tools v2024.4 v2022.2-764-g43bc4b9a"
+"v2024.4", "SPIRV-Tools v2024.4 v2024.4.rc2-0-g4d2f0b40"
diff --git a/external/spirv-tools-generated/generators.inc b/external/spirv-tools-generated/generators.inc
index 35973e133..993e7152a 100644
--- a/external/spirv-tools-generated/generators.inc
+++ b/external/spirv-tools-generated/generators.inc
@@ -43,5 +43,4 @@
{42, "Rendong Liang", "spq", "Rendong Liang spq"},
{43, "LLVM", "LLVM SPIR-V Backend", "LLVM LLVM SPIR-V Backend"},
{44, "Robert Konrad", "Kongruent", "Robert Konrad Kongruent"},
-{45, "Kitsunebi Games", "Nuvk SPIR-V Emitter and DLSL compiler", "Kitsunebi Games Nuvk SPIR-V Emitter and DLSL compiler"},
-{46, "Nintendo", "", "Nintendo"}, \ No newline at end of file
+{45, "Kitsunebi Games", "Nuvk SPIR-V Emitter and DLSL compiler", "Kitsunebi Games Nuvk SPIR-V Emitter and DLSL compiler"}, \ No newline at end of file
diff --git a/external/spirv-tools-generated/options-pinned.h b/external/spirv-tools-generated/options-pinned.h
new file mode 100644
index 000000000..72d3a6762
--- /dev/null
+++ b/external/spirv-tools-generated/options-pinned.h
@@ -0,0 +1,261 @@
+// Copyright 2019 The Abseil Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+// -----------------------------------------------------------------------------
+// File: options.h
+// -----------------------------------------------------------------------------
+//
+// This file contains Abseil configuration options for setting specific
+// implementations instead of letting Abseil determine which implementation to
+// use at compile-time. Setting these options may be useful for package or build
+// managers who wish to guarantee ABI stability within binary builds (which are
+// otherwise difficult to enforce).
+//
+// *** IMPORTANT NOTICE FOR PACKAGE MANAGERS: It is important that
+// maintainers of package managers who wish to package Abseil read and
+// understand this file! ***
+//
+// Abseil contains a number of possible configuration endpoints, based on
+// parameters such as the detected platform, language version, or command-line
+// flags used to invoke the underlying binary. As is the case with all
+// libraries, binaries which contain Abseil code must ensure that separate
+// packages use the same compiled copy of Abseil to avoid a diamond dependency
+// problem, which can occur if two packages built with different Abseil
+// configuration settings are linked together. Diamond dependency problems in
+// C++ may manifest as violations to the One Definition Rule (ODR) (resulting in
+// linker errors), or undefined behavior (resulting in crashes).
+//
+// Diamond dependency problems can be avoided if all packages utilize the same
+// exact version of Abseil. Building from source code with the same compilation
+// parameters is the easiest way to avoid such dependency problems. However, for
+// package managers who cannot control such compilation parameters, we are
+// providing the file to allow you to inject ABI (Application Binary Interface)
+// stability across builds. Settings options in this file will neither change
+// API nor ABI, providing a stable copy of Abseil between packages.
+//
+// Care must be taken to keep options within these configurations isolated
+// from any other dynamic settings, such as command-line flags which could alter
+// these options. This file is provided specifically to help build and package
+// managers provide a stable copy of Abseil within their libraries and binaries;
+// other developers should not have need to alter the contents of this file.
+//
+// -----------------------------------------------------------------------------
+// Usage
+// -----------------------------------------------------------------------------
+//
+// For any particular package release, set the appropriate definitions within
+// this file to whatever value makes the most sense for your package(s). Note
+// that, by default, most of these options, at the moment, affect the
+// implementation of types; future options may affect other implementation
+// details.
+//
+// NOTE: the defaults within this file all assume that Abseil can select the
+// proper Abseil implementation at compile-time, which will not be sufficient
+// to guarantee ABI stability to package managers.
+
+#ifndef ABSL_BASE_OPTIONS_H_
+#define ABSL_BASE_OPTIONS_H_
+
+// -----------------------------------------------------------------------------
+// Type Compatibility Options
+// -----------------------------------------------------------------------------
+//
+// ABSL_OPTION_USE_STD_ANY
+//
+// This option controls whether absl::any is implemented as an alias to
+// std::any, or as an independent implementation.
+//
+// A value of 0 means to use Abseil's implementation. This requires only C++11
+// support, and is expected to work on every toolchain we support.
+//
+// A value of 1 means to use an alias to std::any. This requires that all code
+// using Abseil is built in C++17 mode or later.
+//
+// A value of 2 means to detect the C++ version being used to compile Abseil,
+// and use an alias only if a working std::any is available. This option is
+// useful when you are building your entire program, including all of its
+// dependencies, from source. It should not be used otherwise -- for example,
+// if you are distributing Abseil in a binary package manager -- since in
+// mode 2, absl::any will name a different type, with a different mangled name
+// and binary layout, depending on the compiler flags passed by the end user.
+// For more info, see https://abseil.io/about/design/dropin-types.
+//
+// User code should not inspect this macro. To check in the preprocessor if
+// absl::any is a typedef of std::any, use the feature macro ABSL_USES_STD_ANY.
+
+#define ABSL_OPTION_USE_STD_ANY 1
+
+
+// ABSL_OPTION_USE_STD_OPTIONAL
+//
+// This option controls whether absl::optional is implemented as an alias to
+// std::optional, or as an independent implementation.
+//
+// A value of 0 means to use Abseil's implementation. This requires only C++11
+// support, and is expected to work on every toolchain we support.
+//
+// A value of 1 means to use an alias to std::optional. This requires that all
+// code using Abseil is built in C++17 mode or later.
+//
+// A value of 2 means to detect the C++ version being used to compile Abseil,
+// and use an alias only if a working std::optional is available. This option
+// is useful when you are building your program from source. It should not be
+// used otherwise -- for example, if you are distributing Abseil in a binary
+// package manager -- since in mode 2, absl::optional will name a different
+// type, with a different mangled name and binary layout, depending on the
+// compiler flags passed by the end user. For more info, see
+// https://abseil.io/about/design/dropin-types.
+
+// User code should not inspect this macro. To check in the preprocessor if
+// absl::optional is a typedef of std::optional, use the feature macro
+// ABSL_USES_STD_OPTIONAL.
+
+#define ABSL_OPTION_USE_STD_OPTIONAL 1
+
+
+// ABSL_OPTION_USE_STD_STRING_VIEW
+//
+// This option controls whether absl::string_view is implemented as an alias to
+// std::string_view, or as an independent implementation.
+//
+// A value of 0 means to use Abseil's implementation. This requires only C++11
+// support, and is expected to work on every toolchain we support.
+//
+// A value of 1 means to use an alias to std::string_view. This requires that
+// all code using Abseil is built in C++17 mode or later.
+//
+// A value of 2 means to detect the C++ version being used to compile Abseil,
+// and use an alias only if a working std::string_view is available. This
+// option is useful when you are building your program from source. It should
+// not be used otherwise -- for example, if you are distributing Abseil in a
+// binary package manager -- since in mode 2, absl::string_view will name a
+// different type, with a different mangled name and binary layout, depending on
+// the compiler flags passed by the end user. For more info, see
+// https://abseil.io/about/design/dropin-types.
+//
+// User code should not inspect this macro. To check in the preprocessor if
+// absl::string_view is a typedef of std::string_view, use the feature macro
+// ABSL_USES_STD_STRING_VIEW.
+
+#define ABSL_OPTION_USE_STD_STRING_VIEW 1
+
+// ABSL_OPTION_USE_STD_VARIANT
+//
+// This option controls whether absl::variant is implemented as an alias to
+// std::variant, or as an independent implementation.
+//
+// A value of 0 means to use Abseil's implementation. This requires only C++11
+// support, and is expected to work on every toolchain we support.
+//
+// A value of 1 means to use an alias to std::variant. This requires that all
+// code using Abseil is built in C++17 mode or later.
+//
+// A value of 2 means to detect the C++ version being used to compile Abseil,
+// and use an alias only if a working std::variant is available. This option
+// is useful when you are building your program from source. It should not be
+// used otherwise -- for example, if you are distributing Abseil in a binary
+// package manager -- since in mode 2, absl::variant will name a different
+// type, with a different mangled name and binary layout, depending on the
+// compiler flags passed by the end user. For more info, see
+// https://abseil.io/about/design/dropin-types.
+//
+// User code should not inspect this macro. To check in the preprocessor if
+// absl::variant is a typedef of std::variant, use the feature macro
+// ABSL_USES_STD_VARIANT.
+
+#define ABSL_OPTION_USE_STD_VARIANT 1
+
+// ABSL_OPTION_USE_STD_ORDERING
+//
+// This option controls whether absl::{partial,weak,strong}_ordering are
+// implemented as aliases to the std:: ordering types, or as an independent
+// implementation.
+//
+// A value of 0 means to use Abseil's implementation. This requires only C++11
+// support, and is expected to work on every toolchain we support.
+//
+// A value of 1 means to use aliases. This requires that all code using Abseil
+// is built in C++20 mode or later.
+//
+// A value of 2 means to detect the C++ version being used to compile Abseil,
+// and use an alias only if working std:: ordering types are available. This
+// option is useful when you are building your program from source. It should
+// not be used otherwise -- for example, if you are distributing Abseil in a
+// binary package manager -- since in mode 2, they will name different types,
+// with different mangled names and binary layout, depending on the compiler
+// flags passed by the end user. For more info, see
+// https://abseil.io/about/design/dropin-types.
+//
+// User code should not inspect this macro. To check in the preprocessor if
+// the ordering types are aliases of std:: ordering types, use the feature macro
+// ABSL_USES_STD_ORDERING.
+
+#define ABSL_OPTION_USE_STD_ORDERING 0
+
+// ABSL_OPTION_USE_INLINE_NAMESPACE
+// ABSL_OPTION_INLINE_NAMESPACE_NAME
+//
+// These options controls whether all entities in the absl namespace are
+// contained within an inner inline namespace. This does not affect the
+// user-visible API of Abseil, but it changes the mangled names of all symbols.
+//
+// This can be useful as a version tag if you are distributing Abseil in
+// precompiled form. This will prevent a binary library build of Abseil with
+// one inline namespace being used with headers configured with a different
+// inline namespace name. Binary packagers are reminded that Abseil does not
+// guarantee any ABI stability in Abseil, so any update of Abseil or
+// configuration change in such a binary package should be combined with a
+// new, unique value for the inline namespace name.
+//
+// A value of 0 means not to use inline namespaces.
+//
+// A value of 1 means to use an inline namespace with the given name inside
+// namespace absl. If this is set, ABSL_OPTION_INLINE_NAMESPACE_NAME must also
+// be changed to a new, unique identifier name. In particular "head" is not
+// allowed.
+
+#define ABSL_OPTION_USE_INLINE_NAMESPACE 0
+#define ABSL_OPTION_INLINE_NAMESPACE_NAME head
+
+// ABSL_OPTION_HARDENED
+//
+// This option enables a "hardened" build in release mode (in this context,
+// release mode is defined as a build where the `NDEBUG` macro is defined).
+//
+// A value of 0 means that "hardened" mode is not enabled.
+//
+// A value of 1 means that "hardened" mode is enabled with all checks.
+//
+// A value of 2 means that "hardened" mode is partially enabled, with
+// only a subset of checks chosen to minimize performance impact.
+//
+// Hardened builds have additional security checks enabled when `NDEBUG` is
+// defined. Defining `NDEBUG` is normally used to turn `assert()` macro into a
+// no-op, as well as disabling other bespoke program consistency checks. By
+// defining ABSL_OPTION_HARDENED to 1, a select set of checks remain enabled in
+// release mode. These checks guard against programming errors that may lead to
+// security vulnerabilities. In release mode, when one of these programming
+// errors is encountered, the program will immediately abort, possibly without
+// any attempt at logging.
+//
+// The checks enabled by this option are not free; they do incur runtime cost.
+//
+// The checks enabled by this option are always active when `NDEBUG` is not
+// defined, even in the case when ABSL_OPTION_HARDENED is defined to 0. The
+// checks enabled by this option may abort the program in a different way and
+// log additional information when `NDEBUG` is not defined.
+
+#define ABSL_OPTION_HARDENED 0
+
+#endif // ABSL_BASE_OPTIONS_H_
diff --git a/source/slang-glslang/slang-glslang.cpp b/source/slang-glslang/slang-glslang.cpp
index 6bfd112a7..4abcada62 100644
--- a/source/slang-glslang/slang-glslang.cpp
+++ b/source/slang-glslang/slang-glslang.cpp
@@ -2,8 +2,7 @@
#include "slang-glslang.h"
#include "SPIRV/GlslangToSpv.h"
-#include "SPIRV/disassemble.h"
-#include "glslang/Public/ResourceLimits.h"
+#include "glslang/MachineIndependent/localintermediate.h"
#include "glslang/Public/ShaderLang.h"
#include "slang.h"
#include "spirv-tools/libspirv.h"
@@ -13,6 +12,8 @@
#include <windows.h>
#endif
+#include <cassert>
+#include <iostream>
#include <memory>
#include <mutex>
#include <sstream>
diff --git a/source/slang/hlsl.meta.slang b/source/slang/hlsl.meta.slang
index 35b88f9dc..194c14b19 100644
--- a/source/slang/hlsl.meta.slang
+++ b/source/slang/hlsl.meta.slang
@@ -19785,7 +19785,6 @@ ${
}
[__NoSideEffect]
- [ForceInline]
__glsl_version(450)
__glsl_extension(GL_NV_shader_texture_footprint)
[require(glsl_spirv, texturefootprint)]
@@ -19813,7 +19812,6 @@ ${
}
[__NoSideEffect]
- [ForceInline]
__glsl_version(450)
__glsl_extension(GL_NV_shader_texture_footprint)
[require(glsl_spirv, texturefootprint)]
@@ -19842,7 +19840,6 @@ ${
}
[__NoSideEffect]
- [ForceInline]
__glsl_version(450)
__glsl_extension(GL_NV_shader_texture_footprint)
__glsl_extension(GL_ARB_sparse_texture_clamp)
@@ -19873,7 +19870,6 @@ ${
}
[__NoSideEffect]
- [ForceInline]
__glsl_version(450)
__glsl_extension(GL_NV_shader_texture_footprint)
__glsl_extension(GL_ARB_sparse_texture_clamp)
@@ -19905,7 +19901,6 @@ ${
}
[__NoSideEffect]
- [ForceInline]
__glsl_version(450)
__glsl_extension(GL_NV_shader_texture_footprint)
[__requiresNVAPI]
@@ -19939,7 +19934,6 @@ ${{{
// Texture sampling with gradient is only available for 2D textures.
}}}
[__NoSideEffect]
- [ForceInline]
__glsl_version(450)
__glsl_extension(GL_NV_shader_texture_footprint)
[__requiresNVAPI]
@@ -19970,7 +19964,6 @@ ${{{
}
[__NoSideEffect]
- [ForceInline]
__glsl_version(450)
__glsl_extension(GL_NV_shader_texture_footprint)
__glsl_extension(GL_ARB_sparse_texture_clamp)
diff --git a/tests/bindings/binding-spv-storage-class.slang b/tests/bindings/binding-spv-storage-class.slang
index 5e93a1fbd..bb0ad3af3 100644
--- a/tests/bindings/binding-spv-storage-class.slang
+++ b/tests/bindings/binding-spv-storage-class.slang
@@ -35,21 +35,21 @@ void main(out float3 pos)
pos.xy, 0);
}
-// SPIRV: OpDecorate %myStruct1{{.*}} Binding 1
-// SPIRV: OpDecorate %myStruct1{{.*}} DescriptorSet 1
-// SPIRV: OpDecorate %myStruct2{{.*}} Binding 2
-// SPIRV: OpDecorate %myStruct2{{.*}} DescriptorSet 1
-// SPIRV: OpDecorate %texture{{.*}} Binding 3
-// SPIRV: OpDecorate %texture{{.*}} DescriptorSet 1
-// SPIRV: OpDecorate %sampler{{.*}} Binding 4
-// SPIRV: OpDecorate %sampler{{.*}} DescriptorSet 1
+// SPIRV-DAG: OpDecorate %myStruct1{{.*}} Binding 1
+// SPIRV-DAG: OpDecorate %myStruct1{{.*}} DescriptorSet 1
+// SPIRV-DAG: OpDecorate %myStruct2{{.*}} Binding 2
+// SPIRV-DAG: OpDecorate %myStruct2{{.*}} DescriptorSet 1
+// SPIRV-DAG: OpDecorate %texture{{.*}} Binding 3
+// SPIRV-DAG: OpDecorate %texture{{.*}} DescriptorSet 1
+// SPIRV-DAG: OpDecorate %sampler{{.*}} Binding 4
+// SPIRV-DAG: OpDecorate %sampler{{.*}} DescriptorSet 1
//
//
-// GL-SPIRV: OpDecorate %myStruct1{{.*}} DescriptorSet 1
-// GL-SPIRV: OpDecorate %myStruct1{{.*}} Binding 1
-// GL-SPIRV: OpDecorate %myStruct2{{.*}} DescriptorSet 1
-// GL-SPIRV: OpDecorate %myStruct2{{.*}} Binding 2
-// GL-SPIRV: OpDecorate %texture{{.*}} DescriptorSet 1
-// GL-SPIRV: OpDecorate %texture{{.*}} Binding 3
-// GL-SPIRV: OpDecorate %sampler{{.*}} DescriptorSet 1
-// GL-SPIRV: OpDecorate %sampler{{.*}} Binding 4
+// GL-SPIRV-DAG: OpDecorate %myStruct1{{.*}} DescriptorSet 1
+// GL-SPIRV-DAG: OpDecorate %myStruct1{{.*}} Binding 1
+// GL-SPIRV-DAG: OpDecorate %myStruct2{{.*}} DescriptorSet 1
+// GL-SPIRV-DAG: OpDecorate %myStruct2{{.*}} Binding 2
+// GL-SPIRV-DAG: OpDecorate %texture{{.*}} DescriptorSet 1
+// GL-SPIRV-DAG: OpDecorate %texture{{.*}} Binding 3
+// GL-SPIRV-DAG: OpDecorate %sampler{{.*}} DescriptorSet 1
+// GL-SPIRV-DAG: OpDecorate %sampler{{.*}} Binding 4
diff --git a/tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint.slang b/tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint.slang
index fbef718de..55181a383 100644
--- a/tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint.slang
+++ b/tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint.slang
@@ -1,5 +1,5 @@
//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -emit-spirv-via-glsl -entry fragmentMain -stage fragment -DENABLE_CLAMP
-//TEST:SIMPLE(filecheck=SPIRV):-target spirv -entry fragmentMain -stage fragment -DENABLE_CLAMP -O0
+//TEST:SIMPLE(filecheck=SPIRV):-target spirv -entry fragmentMain -stage fragment -DENABLE_CLAMP
//DISABLED_TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry fragmentMain -stage fragment -DENABLE_CLAMP -emit-spirv-directly
//DISABLED_TEST:SIMPLE(filecheck=DXIL):-target dxil-assembly -entry fragmentMain -stage fragment
@@ -148,41 +148,57 @@ CLAMP( accumulate##ND(r, texture##ND.queryFootprint##COARSE_OR_FINE##GradClamp
TEST_2D(Coarse);
-// SPIRV-DAG: OpImageSampleFootprintNV {{.*}} [[TRUE]]{{$}}
+// SPIRV: OpImageSampleFootprintNV
+// SPIRV-SAME: [[TRUE]]
// HLSL-DAG: NvFootprintCoarse{{.*}}NV_EXTN_TEXTURE_2D
-// SPIRV-DAG: OpImageSampleFootprintNV {{.*}} [[TRUE]] Bias %
+// SPIRV: OpImageSampleFootprintNV
+// SPIRV-SAME: [[TRUE]] Bias
// HLSL-DAG: NvFootprintCoarseBias{{.*}}NV_EXTN_TEXTURE_2D
-// SPIRV-DAG: OpImageSampleFootprintNV {{.*}} [[TRUE]] MinLod %
-// SPIRV-DAG: OpImageSampleFootprintNV {{.*}} [[TRUE]] Bias|MinLod %
+// SPIRV: OpImageSampleFootprintNV
+// SPIRV-SAME: [[TRUE]] MinLod
-// SPIRV-DAG: OpImageSampleFootprintNV {{.*}} [[TRUE]] Lod %
+// SPIRV: OpImageSampleFootprintNV
+// SPIRV-SAME: [[TRUE]] Bias|MinLod
+
+// SPIRV: OpImageSampleFootprintNV
+// SPIRV-SAME: [[TRUE]] Lod
// HLSL-DAG: NvFootprintCoarseLevel{{.*}}NV_EXTN_TEXTURE_2D
-// SPIRV-DAG: OpImageSampleFootprintNV {{.*}} [[TRUE]] Grad %
+// SPIRV: OpImageSampleFootprintNV
+// SPIRV-SAME: [[TRUE]] Grad
// HLSL-DAG: NvFootprintCoarseGrad{{.*}}NV_EXTN_TEXTURE_2D
-// SPIRV-DAG: OpImageSampleFootprintNV {{.*}} [[TRUE]] Grad|MinLod %
+// SPIRV: OpImageSampleFootprintNV
+// SPIRV-SAME: [[TRUE]] Grad|MinLod
TEST_2D(Fine);
-// SPIRV-DAG: OpImageSampleFootprintNV {{.*}} [[FALSE]]{{$}}
+// SPIRV: OpImageSampleFootprintNV
+// SPIRV-SAME: [[FALSE]]
// HLSL-DAG: NvFootprintFine{{.*}}NV_EXTN_TEXTURE_2D
-// SPIRV-DAG: OpImageSampleFootprintNV {{.*}} [[FALSE]] Bias %
+// SPIRV: OpImageSampleFootprintNV
+// SPIRV-SAME: [[FALSE]] Bias
// HLSL-DAG: NvFootprintFineBias{{.*}}NV_EXTN_TEXTURE_2D
-// SPIRV-DAG: OpImageSampleFootprintNV {{.*}} [[FALSE]] MinLod %
-// SPIRV-DAG: OpImageSampleFootprintNV {{.*}} [[FALSE]] Bias|MinLod %
+// SPIRV: OpImageSampleFootprintNV
+// SPIRV-SAME: [[FALSE]] MinLod
-// SPIRV-DAG: OpImageSampleFootprintNV {{.*}} [[FALSE]] Lod %
+// SPIRV: OpImageSampleFootprintNV
+// SPIRV-SAME: [[FALSE]] Bias|MinLod
+
+// SPIRV: OpImageSampleFootprintNV
+// SPIRV-SAME: [[FALSE]] Lod
// HLSL-DAG: NvFootprintFineLevel{{.*}}NV_EXTN_TEXTURE_2D
-// SPIRV-DAG: OpImageSampleFootprintNV {{.*}} [[FALSE]] Grad %
+// SPIRV: OpImageSampleFootprintNV
+// SPIRV-SAME: [[FALSE]] Grad
// HLSL-DAG: NvFootprintFineGrad{{.*}}NV_EXTN_TEXTURE_2D
-// SPIRV-DAG: OpImageSampleFootprintNV {{.*}} [[FALSE]] Grad|MinLod %
+// SPIRV: OpImageSampleFootprintNV
+// SPIRV-SAME: [[FALSE]] Grad|MinLod
}