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Making it easier to work with shaders
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Author
2024-09-30
Add COM API for querying metadata. (#5168)
Yong He
2024-07-30
Fixes for Metal ParameterBlock support. (#4752)
Yong He
2024-07-23
Allow only specific spv storage classes for binding decoration (#4713)
kaizhangNV
2024-07-19
Support parameter block in metal shader objects. (#4671)
Yong He
2024-07-10
Neaten filecheck output for non-passing nested-parameter-block test (#4592)
Ellie Hermaszewska
2024-06-13
Metal: misc fixes and enable more tests. (#4374)
Yong He
2024-06-12
Implement Sampler2D for CPP target (#4371)
Jay Kwak
2024-06-08
SPIRV `Block` decoration fixes. (#4303)
Yong He
2024-06-07
Metal compute tests (#4292)
skallweitNV
2024-05-29
Improve compile time performance. (#3857)
Yong He
2024-03-25
Fix default space assignment. (#3833)
Yong He
2024-03-23
Make `-no-mangle` option work, add `-no-hlsl-binding`. (#3817)
Yong He
2024-03-01
Make slangc commandline parsing compatible with renderdoc. (#3658)
Yong He
2024-01-24
[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)
Yong He
2023-12-06
Support visibility control and default to `internal`. (#3380)
Yong He
2023-11-01
Parameter binding and gfx fixes. (#3302)
Yong He
2023-09-05
SPIR-V image operations (#3163)
Ellie Hermaszewska
2023-09-03
Proper lowering of functiosn that returns NonCopyable values. (#3179)
Yong He
2023-07-27
Fix -fvk-u-shift not applying to global constant buffer. (#3033)
Yong He
2023-07-26
Fix -fvk-u-shift not applying to RWStructuredBuffer on glsl output. (#3027)
Yong He
2023-07-19
Support for vk-shift-* without explicit bindings (#3000)
jsmall-nvidia
2023-07-14
Fix vk-shift-* mapping issue (#2993)
jsmall-nvidia
2023-06-28
Add support for vk::image_format attribute (#2945)
jsmall-nvidia
2023-05-04
Improvements around HLSLToVulkanLayout (#2867)
jsmall-nvidia
2023-05-03
HLSL->Vulkan binding support (#2865)
jsmall-nvidia
2023-05-02
Various dxc/fxc compatibility fixes. (#2863)
Yong He
2023-02-27
Detect and deduplicate read-only resource access. (#2680)
Yong He
2019-12-06
Remove legacy feature for merging global shader parameters (#1139)
Tim Foley
2019-02-15
Split front- and back-ends (#846)
Tim Foley
2018-12-14
Represent global shader parameters explicitly in the IR (#756)
Tim Foley
2018-12-07
Change how buffers are emitted (#741)
Tim Foley
2018-10-29
Rework command-line options handling for entry points and targets (#697)
Tim Foley
2018-09-21
Remove the "hack sampler" workaround (#648)
Tim Foley
2018-05-04
Allow more complex compound expressions when emitting from IR (#552)
Tim Foley
2018-05-03
Pass through original names for most declarations (#547)
Tim Foley
2018-04-11
Introduce an IR-level type system (#481)
Tim Foley
2018-03-29
Change uses of "spire" to "slang" (#461)
Tim Foley
2018-02-07
Generate SSA form for IR functions (#400)
Tim Foley
2018-02-07
Support __target_intrinsic modifiers in IR codegen (#401)
Tim Foley
2018-02-03
Remove non-IR codegen paths (#398)
Tim Foley
2018-02-02
Remove support for the -no-checking flag (#392)
Tim Foley
2018-01-03
Fix bug around arrays of structs of resources (#352)
Tim Foley
2017-12-18
Work on getting rewriter + IR playing nice together. (#314)
Tim Foley
2017-12-15
More fixups for parameter block binding generation (#311)
Tim Foley
2017-12-14
More fixups for Vulkan parameter block bindings (#309)
Tim Foley
2017-11-16
Revise type legalization so it can handle constant buffers (#282)
Tim Foley
2017-11-13
Parameter block work (#276)
Tim Foley
2017-11-06
Parameter blocks (#245)
Tim Foley
2017-10-05
Working on better handling of builtin functions in IR (#196)
Tim Foley
2017-09-11
Support IR-based codegen for a few more examples.
Tim Foley
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