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Making it easier to work with shaders
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Author
2025-07-25
Add combined texture-sampler flag to reflection API to differentiate Texture2...
Copilot
2025-07-09
Avoid adding underscore to _snorm format if it has one (#7664)
aidanfnv
2025-05-15
Add checking for hlsl register semantic. (#7118)
Yong He
2025-02-27
Add inner texture type to reflection json (#6416)
Devon
2024-12-21
Fixed stage and result field names in json reflection (#5927)
Stan
2024-12-12
Bump spirv-header/tools/glslang (#5834)
Ellie Hermaszewska
2024-11-06
Fix IntVal unification logic to insert type casts + buffer element lowering r...
Yong He
2024-11-06
Fix WGSL parameter block binding. (#5500)
Yong He
2024-10-29
format
Ellie Hermaszewska
2024-10-15
Enable WebGPU tests in CI (#5239)
Anders Leino
2024-10-09
Use user defined type name in glsl buffer declarations. (#5242)
Yong He
2024-09-30
Add COM API for querying metadata. (#5168)
Yong He
2024-07-30
Fixes for Metal ParameterBlock support. (#4752)
Yong He
2024-07-23
Allow only specific spv storage classes for binding decoration (#4713)
kaizhangNV
2024-07-19
Support parameter block in metal shader objects. (#4671)
Yong He
2024-07-10
Neaten filecheck output for non-passing nested-parameter-block test (#4592)
Ellie Hermaszewska
2024-06-13
Metal: misc fixes and enable more tests. (#4374)
Yong He
2024-06-12
Implement Sampler2D for CPP target (#4371)
Jay Kwak
2024-06-08
SPIRV `Block` decoration fixes. (#4303)
Yong He
2024-06-07
Metal compute tests (#4292)
skallweitNV
2024-05-29
Improve compile time performance. (#3857)
Yong He
2024-03-25
Fix default space assignment. (#3833)
Yong He
2024-03-23
Make `-no-mangle` option work, add `-no-hlsl-binding`. (#3817)
Yong He
2024-03-01
Make slangc commandline parsing compatible with renderdoc. (#3658)
Yong He
2024-01-24
[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)
Yong He
2023-12-06
Support visibility control and default to `internal`. (#3380)
Yong He
2023-11-01
Parameter binding and gfx fixes. (#3302)
Yong He
2023-09-05
SPIR-V image operations (#3163)
Ellie Hermaszewska
2023-09-03
Proper lowering of functiosn that returns NonCopyable values. (#3179)
Yong He
2023-07-27
Fix -fvk-u-shift not applying to global constant buffer. (#3033)
Yong He
2023-07-26
Fix -fvk-u-shift not applying to RWStructuredBuffer on glsl output. (#3027)
Yong He
2023-07-19
Support for vk-shift-* without explicit bindings (#3000)
jsmall-nvidia
2023-07-14
Fix vk-shift-* mapping issue (#2993)
jsmall-nvidia
2023-06-28
Add support for vk::image_format attribute (#2945)
jsmall-nvidia
2023-05-04
Improvements around HLSLToVulkanLayout (#2867)
jsmall-nvidia
2023-05-03
HLSL->Vulkan binding support (#2865)
jsmall-nvidia
2023-05-02
Various dxc/fxc compatibility fixes. (#2863)
Yong He
2023-02-27
Detect and deduplicate read-only resource access. (#2680)
Yong He
2019-12-06
Remove legacy feature for merging global shader parameters (#1139)
Tim Foley
2019-02-15
Split front- and back-ends (#846)
Tim Foley
2018-12-14
Represent global shader parameters explicitly in the IR (#756)
Tim Foley
2018-12-07
Change how buffers are emitted (#741)
Tim Foley
2018-10-29
Rework command-line options handling for entry points and targets (#697)
Tim Foley
2018-09-21
Remove the "hack sampler" workaround (#648)
Tim Foley
2018-05-04
Allow more complex compound expressions when emitting from IR (#552)
Tim Foley
2018-05-03
Pass through original names for most declarations (#547)
Tim Foley
2018-04-11
Introduce an IR-level type system (#481)
Tim Foley
2018-03-29
Change uses of "spire" to "slang" (#461)
Tim Foley
2018-02-07
Generate SSA form for IR functions (#400)
Tim Foley
2018-02-07
Support __target_intrinsic modifiers in IR codegen (#401)
Tim Foley
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