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Making it easier to work with shaders
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Author
2025-12-17
fix compiler bug lol
HEAD
master
yum
2025-10-31
meow
yum
2025-10-28
non-exported public labels get namespaced now
yum
2025-10-28
fix compiler break
yum
2025-10-17
Improve unhandled instruction error message
yum
2025-10-17
Optionally disable entry point param cbuffer transform
yum
2025-10-17
Fix infinite loop in SPIRVLegalizationContext::processWorkList (#8712)
davli-nv
2025-10-16
Inline global constants for shader style CPU targets (#8686)
Julius Ikkala
2025-10-16
Fix wrong diagnostic when checking identical casting expr. (#8727)
Yong He
2025-10-16
Fix use of variadic generics with [Differentiable]. (#8736)
Yong He
2025-10-16
Immutable access qualifier for pointers and use `__ldg` on cuda. (#8710)
Yong He
2025-10-15
Clean up Slang IR representation of undefined values (#8708)
Theresa Foley
2025-10-14
Handle SPIR-V aliases (#8704)
Jay Kwak
2025-10-13
Fix segfault on arrays of structs containing parameter blocks (#8555)
Ellie Hermaszewska
2025-10-11
Decouple debug level control from separate-debug-info (#8680)
Jay Kwak
2025-10-11
Add diagnostic for cyclic #include. (#8679)
Yong He
2025-10-10
Allow entry points with missing numthreads on CPU targets (#8678)
Julius Ikkala
2025-10-10
Fix `specializeRTTIObject` to use non-zero RTTI value to work with `Optional<...
Yong He
2025-10-10
Addition of `Load`/`Store` coherent operations (#8395)
16-Bit-Dog
2025-10-10
implement dot products for 1 vectors (#8599)
Ellie Hermaszewska
2025-10-10
Specialize interfaces in DebugFunction (#8617)
Julius Ikkala
2025-10-10
8503 wgsl depth texture (#8645)
Sami Kiminki (NVIDIA)
2025-10-10
Update debug var when in-param proxy var is being updated. (#8671)
Yong He
2025-10-09
Improve perf with `-separate-debug-info` (#8670)
Jay Kwak
2025-10-10
Defer `IRCastStorageToLogicalDeref` in lowerBufferElementType pass. (#8668)
Yong He
2025-10-10
Small fix to buffer load specialization pass to allow more specialization to ...
Yong He
2025-10-08
Fix DerivativeGroupQuadsKHR workgroup size validation for texture sampling (#...
Lujin Wang
2025-10-08
Allow 1D SV_DispatchThreadID in CPU targets (#8612)
Julius Ikkala
2025-10-08
parser: Avoid dropping modifiers when splitting list (#8546)
James Helferty (NVIDIA)
2025-10-08
Fix UnixPipeStream::read() not handling EOF (#8626)
ncelikNV
2025-10-08
Improve texture loads and stores on CUDA (#8644)
Simon Kallweit
2025-10-08
`ExprLoweringVisitorBase::getDefaultVal(Type*)` use `MakeVector/MatrixFromSca...
Ronan
2025-10-07
Fix a bug that causes a struct field to be initialized twice. (#8619)
Yong He
2025-10-07
Use symbol alias instead of wrapper synthesis to implement link-time types. (...
Yong He
2025-10-06
Prefer IntegerType over LogicalType integer matrix mul() overloads (#8426)
pdeayton-nv
2025-10-05
Matrix legalization for missing instructions & MakeMatrix of vectors (#8605)
Julius Ikkala
2025-10-04
Respect isShadow() flag when setting depth type in SPIR-V backend (#8604)
Nils Hasenbanck
2025-10-03
Add direct usage support for gl_DrawID (#8594)
Copilot
2025-10-03
Fix legalization crash when processing metal parameter blocks. (#8591)
Yong He
2025-10-03
Rename some symbols related to pointers types (#8592)
Theresa Foley
2025-10-02
Relax the inst definition order rule (#8588)
kaizhangNV
2025-10-02
Fix the missing derivative member check (#8569)
kaizhangNV
2025-10-01
Fix incorrect binding index assignment for StructuredBuffer and ByteAddressBu...
Copilot
2025-10-01
Misc parser improvements. (#8563)
Yong He
2025-10-01
Use glslang public API (#8369)
Jeremy Hayes
2025-09-30
Enhance buffer load specialization pass to specialize past field extracts. (#...
Yong He
2025-09-30
Handle getEquivalentStructuredBuffer(castDynamicResource) in byte address leg...
Yong He
2025-09-30
canonical type equality constraint (#8445)
Ronan
2025-09-30
Rewriting the lower-buffer-element-type pass to avoid unnecessary packing/unp...
Yong He
2025-09-29
Optimize CapabilitySet deserialization performance (#8552)
Ellie Hermaszewska
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