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authorJeremy Hayes <jeremy-lunarg@users.noreply.github.com>2025-09-30 20:55:25 -0600
committerGitHub <noreply@github.com>2025-10-01 02:55:25 +0000
commit134c4c8db260979e2467153621d6f6a7ff1cddc7 (patch)
tree6a76d1f3ab456fb98e97a12631dba02359214cd7 /source
parente4611e2e30a3e5969d402f5ed7e72706a0e3b024 (diff)
Use glslang public API (#8369)
Stop including private header (see #8333). Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'source')
-rw-r--r--source/slang-glslang/slang-glslang.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/slang-glslang/slang-glslang.cpp b/source/slang-glslang/slang-glslang.cpp
index 1c91a97bc..30a6542be 100644
--- a/source/slang-glslang/slang-glslang.cpp
+++ b/source/slang-glslang/slang-glslang.cpp
@@ -2,7 +2,6 @@
#include "slang-glslang.h"
#include "SPIRV/GlslangToSpv.h"
-#include "glslang/MachineIndependent/localintermediate.h"
#include "glslang/Public/ShaderLang.h"
#include "slang.h"
#include "spirv-tools/libspirv.h"
@@ -810,7 +809,7 @@ static int glslang_compileGLSLToSPIRV(glslang_CompileRequest_1_2 request)
continue;
if (debugLevel == SLANG_DEBUG_INFO_LEVEL_MAXIMAL)
{
- stageIntermediate->addSourceText(sourceText, sourceTextLength);
+ shader->addSourceText(sourceText, sourceTextLength);
}
std::vector<unsigned int> spirv;