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* Improve Capability System (#3555)Yong He2024-02-06
* Fix fp16 atomics intrinsics for hlsl. (#3553)Yong He2024-02-06
* Unify GLSL and HLSL buffer block parsing. (#3552)Yong He2024-02-06
* Add per-buffer data layout control. (#3551)Yong He2024-02-05
* Add glsl implementation of Texture.InterlockedAddF32 (#3550)Yong He2024-02-05
* Implement GLSL build-in functions related to texture (#3544)Jay Kwak2024-02-05
* Add documentation on capability system. (#3549)Yong He2024-02-05
* Fix spirv emit that leads to pathological downstream time. (#3546)Yong He2024-02-03
* Capability type checking. (#3530)Yong He2024-02-02
* Atomics+Wave ops intrinsics fixes. (#3542)Yong He2024-02-02
* GLSL Passthrough support for SSBO types (#3446)Ellie Hermaszewska2024-02-02
* FP16 atomics for RWByteAddresBuffer, fp32 atomics for images. (#3536)Yong He2024-02-01
* Add slangc option to specialize entrypoint + auto glsl mode. (#3531)Yong He2024-02-01
* Correctly apply glsl local size layout to entry points during lowering (#3528)Ellie Hermaszewska2024-01-30
* Fix LSP compatibility issues with Visual Studio. (#3520)Yong He2024-01-26
* Fixes for `module` and `include`. (#3519)Yong He2024-01-25
* Fix spirv legalization generating duplicate array types. (#3517)Yong He2024-01-25
* [SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)Yong He2024-01-24
* IRSPIRVAsmOperandInst instructions may not have IRBlock as the immediate pare...Pankaj Mistry2024-01-24
* Generate lookup tables from cmake (#3461)Ellie Hermaszewska2024-01-24
* [LSP] Handle "NotificationReceived" call. (#3481)Yong He2024-01-23
* SPIRV Legalization fixes. (#3479)Yong He2024-01-23
* Fix incorrect behavior of operator% (#3470)Jay Kwak2024-01-23
* Add support for rayQueryGetIntersectionTriangleVertexPositionsEXT (#3463)kaizhangNV2024-01-23
* [LSP] Fetch configs directly from didConfigurationChanged message. (#3478)Yong He2024-01-22
* Bug fixes for the direct spirv backend. (#3474)Yong He2024-01-22
* Fix language server for VS. (#3473)Yong He2024-01-22
* Add `-fspv-reflect` support. (#3464)Yong He2024-01-19
* Capability def parsing & codegen + disjoint sets (#3451)Yong He2024-01-18
* Update spirv-tools (#3445)kaizhangNV2024-01-16
* Support for gl_HitTriangleVertexPositionsEXT (#3405) (#3442)kaizhangNV2024-01-11
* Fix funcs w/ buffer load being treated as readnone. (#3441)Yong He2024-01-09
* Add compiler settings to shader cache key (#3439)skallweitNV2024-01-09
* Fix issue with entry point result not being available via `spGetEntryPointCod...jsmall-nvidia2024-01-03
* Update the GetDimension hlsl builtin for spirv path. In case of sampler, a co...Pankaj Mistry2024-01-02
* Fix the intrinsic expansion of ObjectToWorld3x4 in spirv_asm. Data type (#3428)Pankaj Mistry2023-12-30
* Lower sv_vertexid to decoration VertexIndex as defined in GL_KHR_vulkan_glsl ...Pankaj Mistry2023-12-19
* Fix nonuniform decoration on direct-to-spirv backend path. (#3338) (#3417)Pankaj Mistry2023-12-16
* Add ConstBufferPointer::subscript. (#3415)Yong He2023-12-15
* Add language server support for vfx files. (#3414)Yong He2023-12-15
* GLSL SSBO Support (#3400)Ellie Hermaszewska2023-12-15
* Looks like `#3327` left in some debugging code. (#3411)jsmall-nvidia2023-12-14
* Polish language server and documentation. (#3410)Yong He2023-12-13
* Fix GLSL static initialization bug. (#3409)Yong He2023-12-13
* Add spirv intrinsics for `ConstBufferPointer`. (#3407)Yong He2023-12-13
* Define `Texture::Sample` for float element types only. (#3403)Yong He2023-12-12
* Add check for invalid use of modifiers. (#3402)Yong He2023-12-12
* Diagnose for invalid decl nesting + namespace lookup fixes. (#3397)Yong He2023-12-11
* Handle import, entrypoint and global params in included files. (#3395)Yong He2023-12-08
* WIP: CMake (#3326)Ellie Hermaszewska2023-12-08