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Making it easier to work with shaders
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Age
*
deploy slang-glslang with macos releases (#3554)
Simon Kallweit
2024-02-06
*
Improve Capability System (#3555)
Yong He
2024-02-06
*
Fix fp16 atomics intrinsics for hlsl. (#3553)
Yong He
2024-02-06
*
Unify GLSL and HLSL buffer block parsing. (#3552)
Yong He
2024-02-06
*
Add per-buffer data layout control. (#3551)
Yong He
2024-02-05
*
Add glsl implementation of Texture.InterlockedAddF32 (#3550)
Yong He
2024-02-05
*
Implement GLSL build-in functions related to texture (#3544)
Jay Kwak
2024-02-05
*
Add documentation on capability system. (#3549)
Yong He
2024-02-05
*
Fix spirv emit that leads to pathological downstream time. (#3546)
Yong He
2024-02-03
*
Capability type checking. (#3530)
Yong He
2024-02-02
*
Atomics+Wave ops intrinsics fixes. (#3542)
Yong He
2024-02-02
*
GLSL Passthrough support for SSBO types (#3446)
Ellie Hermaszewska
2024-02-02
*
updating readme (#3537)
Nathan V. Morrical
2024-02-02
*
adding required extensions to gfx to enable basic vulkan printf functionality...
Nathan V. Morrical
2024-02-02
*
FP16 atomics for RWByteAddresBuffer, fp32 atomics for images. (#3536)
Yong He
2024-02-01
*
Add slangc option to specialize entrypoint + auto glsl mode. (#3531)
Yong He
2024-02-01
*
Correctly apply glsl local size layout to entry points during lowering (#3528)
Ellie Hermaszewska
2024-01-30
*
Fix LSP compatibility issues with Visual Studio. (#3520)
Yong He
2024-01-26
*
Fixes for `module` and `include`. (#3519)
Yong He
2024-01-25
*
Fix spirv legalization generating duplicate array types. (#3517)
Yong He
2024-01-25
*
Update documentation. (#3492)
Yong He
2024-01-24
*
[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)
Yong He
2024-01-24
*
IRSPIRVAsmOperandInst instructions may not have IRBlock as the immediate pare...
Pankaj Mistry
2024-01-24
*
Correctly refer to ComPtr type in documentation (#3485)
chloekek
2024-01-24
*
Document that D3D11 fragment stage is optional (#3480)
chloekek
2024-01-24
*
Generate lookup tables from cmake (#3461)
Ellie Hermaszewska
2024-01-24
*
[LSP] Handle "NotificationReceived" call. (#3481)
Yong He
2024-01-23
*
SPIRV Legalization fixes. (#3479)
Yong He
2024-01-23
*
Adding CONTRIBUTION.md (#3472)
Jay Kwak
2024-01-23
*
Fix incorrect behavior of operator% (#3470)
Jay Kwak
2024-01-23
*
Add support for rayQueryGetIntersectionTriangleVertexPositionsEXT (#3463)
kaizhangNV
2024-01-23
*
[LSP] Fetch configs directly from didConfigurationChanged message. (#3478)
Yong He
2024-01-22
*
Bug fixes for the direct spirv backend. (#3474)
Yong He
2024-01-22
*
Fix language server for VS. (#3473)
Yong He
2024-01-22
*
Add `-fspv-reflect` support. (#3464)
Yong He
2024-01-19
*
Docs for local vs global uniform parameters (#3459)
Nathan V. Morrical
2024-01-18
*
Capability def parsing & codegen + disjoint sets (#3451)
Yong He
2024-01-18
*
updated docs to more clearly define differences in sizeof(bool) depending on ...
Nathan V. Morrical
2024-01-17
*
Add test to closesthit and anyhit shaders (#3457)
kaizhangNV
2024-01-17
*
Update slang-glslang library (#3449)
kaizhangNV
2024-01-17
*
Update spirv-tools (#3445)
kaizhangNV
2024-01-16
*
Support for gl_HitTriangleVertexPositionsEXT (#3405) (#3442)
kaizhangNV
2024-01-11
*
Add libgfx to macos release (#3444)
skallweitNV
2024-01-11
*
Fix funcs w/ buffer load being treated as readnone. (#3441)
Yong He
2024-01-09
*
Add compiler settings to shader cache key (#3439)
skallweitNV
2024-01-09
*
Update a1-02-slangpy.md
Yong He
2024-01-08
*
Add test for glsl groupshared init (#3433)
Ellie Hermaszewska
2024-01-05
*
Add abseil_cpp to spirv-tools-generated instructions.
jsmall-nvidia
2024-01-04
*
Add some files to gitignore (#3434)
Ellie Hermaszewska
2024-01-04
*
Fix issue with entry point result not being available via `spGetEntryPointCod...
jsmall-nvidia
2024-01-03
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