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| author | Yong He <yonghe@outlook.com> | 2024-02-03 12:29:12 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-02-03 12:29:12 -0800 |
| commit | 6dca7e39292e6c5672440f6f1dbfb204a79b90d2 (patch) | |
| tree | 8f6d3c51bf0195d94c34043db5c8b29f18c16b2e | |
| parent | 14764896c34b230a5563f48d8b8e565de2f3aa10 (diff) | |
Fix spirv emit that leads to pathological downstream time. (#3546)
| -rw-r--r-- | source/slang/slang-emit-spirv.cpp | 1 | ||||
| -rw-r--r-- | source/slang/slang-ir-specialize-resources.cpp | 14 | ||||
| -rw-r--r-- | source/slang/slang-ir-specialize-resources.h | 2 | ||||
| -rw-r--r-- | tests/spirv/array-param-gep.slang | 34 |
4 files changed, 47 insertions, 4 deletions
diff --git a/source/slang/slang-emit-spirv.cpp b/source/slang/slang-emit-spirv.cpp index 7ff6ac7d6..6e1e58755 100644 --- a/source/slang/slang-emit-spirv.cpp +++ b/source/slang/slang-emit-spirv.cpp @@ -2262,6 +2262,7 @@ struct SPIRVEmitContext SLANG_UNIMPLEMENTED_X(e.getBuffer()); } case kIROp_Specialize: + case kIROp_MissingReturn: return nullptr; case kIROp_Var: return emitVar(parent, inst); diff --git a/source/slang/slang-ir-specialize-resources.cpp b/source/slang/slang-ir-specialize-resources.cpp index cfab3fb13..4fd87e173 100644 --- a/source/slang/slang-ir-specialize-resources.cpp +++ b/source/slang/slang-ir-specialize-resources.cpp @@ -38,6 +38,7 @@ struct ResourceParameterSpecializationCondition : FunctionCallSpecializeConditio // our decision. // type = unwrapArray(type); + bool isArray = type != param->getDataType(); // On all of our (current) targets, a function that // takes a `ConstantBuffer<T>` parameter requires @@ -63,7 +64,7 @@ struct ResourceParameterSpecializationCondition : FunctionCallSpecializeConditio if( isKhronosTarget(targetRequest) ) { if (targetRequest->shouldEmitSPIRVDirectly()) - return isIllegalSPIRVParameterType(type); + return isIllegalSPIRVParameterType(type, isArray); else return isIllegalGLSLParameterType(type); } @@ -1212,7 +1213,7 @@ bool specializeResourceUsage( bool isIllegalGLSLParameterType(IRType* type) { - if (as<IRUniformParameterGroupType>(type)) + if (as<IRParameterGroupType>(type)) return true; if (as<IRHLSLStructuredBufferTypeBase>(type)) return true; @@ -1236,7 +1237,7 @@ bool isIllegalGLSLParameterType(IRType* type) return false; } -bool isIllegalSPIRVParameterType(IRType* type) +bool isIllegalSPIRVParameterType(IRType* type, bool isArray) { if (isIllegalGLSLParameterType(type)) return true; @@ -1245,6 +1246,13 @@ bool isIllegalSPIRVParameterType(IRType* type) // all Texture types. if (as<IRTextureType>(type)) return true; + if (isArray) + { + if (as<IRSamplerStateTypeBase>(type)) + { + return true; + } + } return false; } } // namespace Slang diff --git a/source/slang/slang-ir-specialize-resources.h b/source/slang/slang-ir-specialize-resources.h index d5665155f..d28ac4175 100644 --- a/source/slang/slang-ir-specialize-resources.h +++ b/source/slang/slang-ir-specialize-resources.h @@ -31,6 +31,6 @@ namespace Slang IRModule* irModule); bool isIllegalGLSLParameterType(IRType* type); - bool isIllegalSPIRVParameterType(IRType* type); + bool isIllegalSPIRVParameterType(IRType* type, bool isArray); } diff --git a/tests/spirv/array-param-gep.slang b/tests/spirv/array-param-gep.slang new file mode 100644 index 000000000..1a0de0c39 --- /dev/null +++ b/tests/spirv/array-param-gep.slang @@ -0,0 +1,34 @@ +//TEST:SIMPLE(filecheck=CHECK): -target spirv -entry computeMain -stage compute -emit-spirv-directly + +// Check that we are not generating spirv that loads a global resource array into a SSA register, +// instead, these arrays should always be accessed via direct OpAccessChain operations to avoid +// creating a lot of local load/stores in the driver compiler. + +struct Scene +{ + SamplerState samplers[256]; + Texture2D textures[100]; +} + +ParameterBlock<Scene> scene; +struct Material +{ + int sampler; + int texture; +} + +RWStructuredBuffer<float4> result; + +float4 shade(Scene scene, Material mat) +{ + return scene.textures[mat.texture].SampleLevel(scene.samplers[mat.sampler], float2(0,0), 0); +} + +[numthreads(1,1,1)] +void computeMain(uniform Material mat) +{ + // CHECK: OpEntryPoint + // CHECK-NOT: OpLoad {{.*}} %scene{{.*}}samplers + // CHECK-NOT: OpLoad {{.*}} %scene{{.*}}textures + result[0] = shade(scene, mat); +}
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