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| author | kaizhangNV <149626564+kaizhangNV@users.noreply.github.com> | 2024-01-23 17:56:21 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-01-23 15:56:21 -0800 |
| commit | af91e770f99da18ae97d6b601c706343cece11e9 (patch) | |
| tree | fb604be730153f0d6940d0dd150673cfe2900dc5 /source | |
| parent | 5902acdabc4445a65741a7a6a3a95f223e301059 (diff) | |
Add support for rayQueryGetIntersectionTriangleVertexPositionsEXT (#3463)
Add a member function to RayQuery<RAY_FLAG> class
GetIntersectionTriangleVertexPositions to support the GLSL built-int
rayQueryGetIntersectionTriangleVertexPositionsEXT.
Also add new test file under tests/vkray/rayquery-closesthit.slang
to test this functionality.
Diffstat (limited to 'source')
| -rw-r--r-- | source/slang/hlsl.meta.slang | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/source/slang/hlsl.meta.slang b/source/slang/hlsl.meta.slang index 3635069e7..44d5fbe83 100644 --- a/source/slang/hlsl.meta.slang +++ b/source/slang/hlsl.meta.slang @@ -10208,6 +10208,42 @@ ${{{{ auto ccTF = candidateOrCommitted == 0 ? "false" : "true"; }}}} + __glsl_extension(GL_EXT_ray_query) + __glsl_extension(GL_EXT_ray_tracing_position_fetch) + __glsl_version(460) + [__NoSideEffect] + void __glslGetIntersectionTriangleVertexPositions$(ccName)(out float3 arr[3]) + { + __intrinsic_asm "rayQueryGetIntersectionTriangleVertexPositionsEXT($0, $(ccTF), $1)"; + }; + + __glsl_extension(GL_EXT_ray_query) + __glsl_extension(GL_EXT_ray_tracing_position_fetch) + __glsl_version(460) + [__NoSideEffect] + float3[3] $(ccName)GetIntersectionTriangleVertexPositions() + { + typedef float3[3] float3Arr3; + __target_switch + { + case glsl: + float3 output[3]; + __glslGetIntersectionTriangleVertexPositions$(ccName)(output); + return output; + case spirv: + uint iCandidateOrCommitted = $(candidateOrCommitted); + return spirv_asm + { + OpCapability RayQueryKHR; + OpCapability RayTracingPositionFetchKHR; + OpCapability RayQueryPositionFetchKHR; + OpExtension "SPV_KHR_ray_query"; + OpExtension "SPV_KHR_ray_tracing_position_fetch"; + result: $$float3Arr3 = OpRayQueryGetIntersectionTriangleVertexPositionsKHR &this $iCandidateOrCommitted; + }; + } + }; + // CandidateObjectToWorld3x4, CandidateWorldToObject4x3 // CommittedObjectToWorld3x4, CommittedObjectToWorld4x3 ${{{{ |
